Fr. 276.00

Game Physics Engine Development - How to Build a Robust Commercial-Grade Physics Engine for Your Game

English · Hardback

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Description

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Summary

Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.

Product details

Authors Ian Millington, Ian (Gwent Millington, Millington Ian
Publisher Taylor & Francis Ltd.
 
Languages English
Product format Hardback
Released 26.07.2017
 
EAN 9781138403123
ISBN 978-1-138-40312-3
No. of pages 552
Subjects Natural sciences, medicine, IT, technology > IT, data processing > IT

COMPUTERS / Programming / Games, ART / Digital, The arts, Games development & programming, Games development and programming, Digital Animation

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