Fr. 86.00

Representation of Disability in Childrens Video Games

English · Hardback

Shipping usually within 3 to 5 weeks

Description

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Representation of Disability in Children's Video Games looks at how children's engagement with characters and stories in video games helps create the perception of disability they have as teens and adults.

List of contents

Chapter 1. Introduction
Chapter 2 Child Development 1: Schema, Play, the Dreamworld, and Societal Norms
Chapter 3: Child Development 2: Children’s Cognitive Development
Chapter 4: The Games I, Representation of Physical Disability
Chapter 5. The Games II, Neurodevelopmental Disability
Chapter 6. Content Rating Systems
Chapter 7: Final Words

About the author

Krystina Madej researched children's narrative games at Georgia Tech in Atlanta, Georgia for ten years and currently holds a Research Professorship in The Centre for Games and Animation at the University of Lower Silesia in Wroclaw, Poland.

Summary

Representation of Disability in Children’s Video Games looks at how children’s engagement with characters and stories in video games helps create the perception of disability they have as teens and adults.

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