Fr. 70.00

Game Writing Guide - Get Your Dream Job and Keep It

English · Paperback / Softback

Shipping usually within 1 to 3 weeks (not available at short notice)

Description

Read more










This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers.

Written by an experienced games writer with nearly two decades of industry knowledge, this book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter-end challenges for readers to directly apply the skills they have learnt.

This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills.

List of contents










Introduction
1 Definitions
2 Education
3 Finding Work
4 Applications
5 Resumes
6 Cover Letters
7 Samples and Portfolios
8 Interviews
9 Writing Tests
10 Contracts and Negotiations
11 First Day
12 Moving Up
13 Steps and Obstacles
14 Leadership
15 Moving On
16 International Work
17 Strategies for Marginalized Communities
Conclusion


About the author










Anna Megill is an award-winning game writer and industry veteran with experience writing primarily for modern AAA games. In her nearly two decades of game development, Anna has worked for some of the top studios around the world, such as Ubisoft, Arkane, Remedy, and Square Enix. A longtime advocate for marginalized voices in games, she provides resources and advice to aspiring writers through her website. Anna currently works at Playground Games on their upcoming Fable game.


Summary

This book walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews.

Product details

Authors Anna Megill
Publisher Taylor & Francis Ltd.
 
Languages English
Product format Paperback / Softback
Released 22.05.2023
 
EAN 9781032252360
ISBN 978-1-0-3225236-0
No. of pages 268
Subjects Natural sciences, medicine, IT, technology > IT, data processing > General, dictionaries

COMPUTERS / Programming / Games, Games development & programming, Games development and programming, Digital Animation, COMPUTERS / Design, Graphics & Media / Video & Animation

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.