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This exciting book will help educators integrate games into their classes and shows how this method of teaching improves motivation as well as diversifies and solidifies learners' skill sets. It is an invaluable reading for educators working with student and adult learners looking to adopt innovative and interactive teaching methods.
List of contents
1: Introduction;
2: Playing 'against and with': learning IR theories by gaming the Prisoner's dilemma;
3: Using Role Play to Teach Learners How to Negotiate Using Different Strategies;
4: Toffeconomy: creating a fictional society to illustrate economic concepts;
5: Pandemics, Popular Culture and Problem-Based Gaming: Teaching state responses to disease control the "Undead Way";
6: Playful Mocktails Competition(c): Developing Empathy;
7: Developing a strategy to play Monopoly(TM) using mathematical techniques and explore various analytical methods;
8: Reclamation: Game-based Critical Re-thinking of Historical First & Bests;
9: Using Role Play to Understand the Impacts of Social Media through Action Research;
10: Games On A Grid (I): Noughts And Crosses;
11: Games On A Grid (II): Hotspot;
12: A fantasy game to illustrate the psychology of power and information asymmetry;
13: Building up Trust and Rapport with Neuroscience Insights;
14: Design Thinking for communication, planning and problem solving;
15: Using an Experiential Activity to Teach Customer Discovery in Entrepreneurship;
16: Teaching students how to network: goal-setting, maintenance and technology;
17: Conclusion
About the author
Chandni Hirani is Head of Africa Programmes in the Entrepreneurship division at the London School of Economics and Accelerator Manager at Katapult VC. She is a volunteer lecturer with Professors Without Borders.
Caroline Varin is Senior Lecturer at Regent's University and Associate at the London School of Economics LSEIDEAS, UK, and CEO of Professors Without Borders.
Summary
This exciting book will help educators integrate games into their classes and shows how this method of teaching improves motivation as well as diversifies and solidifies learners’ skill sets. It is an invaluable reading for educators working with student and adult learners looking to adopt innovative and interactive teaching methods.