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Qlab 4 - Projects in Video, Audio, and Lighting Control

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QLab 4: Projects in Video, Audio, and Lighting Control is a project-based book on QLab software covering sound, video, lighting, and show control. With information on the basics and the more advanced functions of QLab, each chapter's specific projects will allow you to learn the software's capabilities at your own pace.


List of contents










Foreword
Acknowledgements
Preface
PART I: QLab Basics
Chapter 1. What's new in Version 4


    1. Workflow Changes
    2. Cue Templates
      Record Cue Sequence
      Paste Cue Properties
      Batch Editing

    3. New Playback Options
    4. Cue Triggers
      Negative Post-Wait
      New Fade Curve Shape and Audio Domain

    5. Integrated Lighting Control

    6. Cue Carts

    7. Audio Improvements
    8. 64-channel output
      Mic Cues
      Precision Slice Control

    9. Video Improvements
    10. HAP codec cupport
      Copy/Paste Surface Geometry
      Set durations for Still Images and Text Cues

    11. QLab Remote
    12. Brand new design
      Adjust video surface control points
      Access to Light Levels in Inspector
      Cart Integration
      Create and reorder cues

    13. Summary
    Chapter 2. Getting to Know QLab 4
    2.1 QLab 4 System Recommendations
    RAM
    Processor (CPU)
    GPU
    Hard Drive
    2.2 Understanding QLab 4 Licensing
    How do licenses work?
    The Free Version
    Professional Licenses
    Rent-to-Own
    Academic Licensing
    Site Licenses
    Using QLab 3
    2.3 Installing the Software
    2.4 Adding a License
    Removing Licenses
    Modernizing you QLab 3 Licenses
    2.5 Organization and Workflow
    2.6 Templates
    2.7 Workspace Settings
    A. General
    Cue Triggering
    Go button settings
    Panic duration
    Cue numbering & Auto-load
    Lock playhead
    Cue Row Sizing
    B. Audio
    C. Video
    D. Light
    E. Network
    F. MIDI
    G. Cue Templates
    H. Key Map
    I. MIDI & OSC Controls
    2.8 QLab Preferences
    At Launch
    Updates
    Send Aggregate Usage Data
    Disabling OS Features
    Audio Device Buffering
    Broadcast Mode
    Logging Level
    2.9 Preparing your computer for running a show
    Design Tips: Using Terminal
    Internet Related Concerns
    Delete All Extraneous Software
    Disable Notifications
    Disable Screen Saver
    Disable Spotlight
    Disable Time Machine
    Video Concerns
    Design Tips: Backup Systems and Saving Protocol
    Chapter 3. Understanding the QLab Workspace
    3.1 Understanding Cues and the Cue Structure
    What is a Cue?
    Design Tips: Using Time Display Modes
    How do Cues operate?
    Cue Lists
    Cue Sequences
    Playback Position
    3.2 The Workspace
    A. Go/ Standby / Notes Field
    B. Toolbar
    C. The Main Cue List
    Design Tips: Toolbox and Load to Time
    D. The Inspector
    The Basics Tab
    The Triggers Tab
    Design Tips: Assigning a MIDI Trigger
    New Trigger Settings
    E. The Workspace Footer
    Edit / Show Mode
    Cue and Cue List Count
    Warnings Panel
    Cue Lists, Carts, and Active Cues Sidebar
    Status Window
    Settings
    3.3 Adding Cues
    3.4 Setting Targets for Cues
    3.5 Navigation and Quick Keys
    Design Tips: Searching the Workspace
    3.6 Paste Cue Properties
    3.7 The Tools Menu
    Load to Time
    Renumber Selected Cues
    Delete Number of Selected Cues
    Jump to Cue
    Jump to Selected Cues' Target
    Record Cue Sequence
    Live Fade Preview
    Highlight Related Cues
    Black out and Restore Desktop Backgrounds
    A. Fade Tools
    Set Parameters from target
    Set audio levels from target
    Set video geometry from target
    Revert fade action
    3.8 The Window Menu
    Audition Window
    Override Controls
    Lighting Controls (Light Dashboard, Light Patch, Light Library, DMX Status)
    Timecode Window
    3.9 Cue Carts
    PART II: QLab Audio Control
    Chapter 4. QLab and Audio Basics
    4.1 Audio Systems
    4.2 Basic Audio Equipment & Terminology
    Microphone
    Input Source
    Mixing Console
    Signal Processors
    Amplifier
    Speaker
    4.3 Understanding Basic Signal Flow: Input / Output
    4.3 Understanding Software Signal Flow
    Audio File
    Audio Cue
    Inputs
    Crosspoints
    Levels Faders (Cue Outputs)
    Audio Patch
    Audio Device Output Routing
    4.4 A Word About Audio Devices
    4.5 Audio System Configurations
    Basic Stereo Playback with Multiple Speakers
    Multichannel Playback System with External Signal Processing
    Multichannel Playback System with QLab Signal Processing
    Design Tips: Redundant Systems
    Chapter 5. Setting up QLab with your Audio System
    5.1 The Multichannel Sound System
    5.2 Audio Settings
    Volume Limits
    Mic Settings
    5.3 Cue Templates
    Audio Output Patch
    The Matrix Mixer
    Inputs
    Crosspoints
    Cue Outputs
    Setting Level Faders
    Master Fader
    Design Tips: Balancing Audio Output
    Default, Silent, & Gangs
    5.4 Editing Audio Patches
    Audio Patch Editor: Cue Outputs
    Audio Patch Editor: Device Routing
    Crosspoints
    Audio Patch Editor: Device Outputs
    5.4 Setting up QLab with an Audio Device
    5.5 Customizing Your Audio Patches
    Project 5.1 - Setting up your System
    5.6 Audio Device Volume Levels
    5.7 Audio Effects and How to Use Them
    Audio Effects and Cue Outputs
    Project 5.2 - Creating a Reverb Send in QLab
    5.8 Using Multichannel Audio Files
    Chapter 6. Audio Cues
    6.1 Inserting an Audio Cue
    6.2 Inspector: Basics
    6.3 Inspector: Triggers
    Affecting Other Cues
    6.4 Inspector: Time & Loops
    The Waveform Display
    Waveform Zoom
    Design Tips: Multi-Touch Gestures
    Preview Cue
    Times, Loops, and Slices
    Design Tips: Looping Sliced Tracks
    Integrated Volume Levels and Playback Rate
    Controlling Playback Rate
    Project 6.1 - Manipulating Start / End Times
    Project 6.2 - Adding Slices
    Project 6.3 - Manipulating Playback Rate
    6.5 Inspector: Audio Levels
    Audio Output Patch & Device Edit
    Set Default Levels
    Set All Levels Silent
    Assign Gangs
    Visible Channels
    Audio Levels & Crosspoint Matrix
    6.6 Inspector: Audio Trim
    6.7 Inspector: Audio Effects
    Project 6.4 - Editing with Audio Effects
    Chapter 7. Mic Cues
    7.1 Understanding the Mic Cue
    Signal Flow
    Buffering
    7.2 Setting up Your Audio Device
    Design Tips: Getting to Know Your Equipment
    Mic Settings
    Mic Patch
    Device Routing
    7.3 Inserting and Editing the Mic Cue
    Inspector: Basics
    Inspector: Triggers
    Inspector: Audio Levels
    Audio Input & Output Patch
    Visible Channels
    Default Levels
    Set All to Silent
    Assign Gangs
    Levels & Crosspoint Matrix
    Inspector: Audio Trim
    Inspector: Audio Effects
    7.4 Audio Effects and Mic Cues
    Cue Output
    Project 7.1 - Creating a Global EQ Send with Cue Outputs
    Device Output
    Project 7.2 - Assigning an Audio Effect to a Device Output
    Chapter 8. Fade Cues
    8.1 Inserting and Editing Audio Fade Cues
    Design Tips: Cue Naming
    8.2 Inspector: Basics
    8.3 Inspector: Triggers
    8.4 Inspector: Curve Shape
    Audio Domains
    Fade Cue Duration
    Reset to Default Shape
    8.5 Inspector: Audio Levels
    Fade Type: Absolute vs. Relative
    Stop Target When Done
    Design Tips: Fading Group Cues
    Levels and Crosspoint Matrix
    Set From Target / Set All Silent
    Assign Gangs
    Live Preview
    8.6 Inspector: Audio Effects
    Fade Rate
    Stop Target When Done
    Set Audio Effects from Target
    Audio Fade Cue Summary
    Project 8.1 - Pitch Bend to Replicate a Reel-to-Reel Malfunction
    8.7 Mic Fade Cues
    Inserting a Mic Fade Cue
    Basics, Triggers, & Curve Shape
    Audio Levels
    Audio Effects
    8.8 Manual Fades
    Project 8.2 - Creating a Zero-Count Fade Cue
    8.9 Automatic Fades
    Project 8.3 - Automated Fade-In and Fade-Out of an Audio Cue
    8.10 Panning
    Project 8.4 - Panning via Fade Cue
    8.11 Ducking Audio
    Project 8.5 - Ducking Audio
    8.12 Copy/Paste Fade Parameters
    8.13 Exploring Trim
    Chapter 9. Control Cues
    9.1 Start, Stop, and Pause Cues
    Start Cue
    Stop Cue
    Pause Cue
    9.2 Load Cue
    Design Tips: Load Cues and Playback Position
    9.3 Reset Cue
    9.4 Devamp Cue
    Project 9.1 - Vamping an Audio Cue with Loops
    Project 9.2 - Vamping an Audio Cue with Slices
    9.5 GoTo and Target Cues
    GoTo Cue
    Target Cue
    9.6 Arm and Disarm Cues
    9.7 Wait Cue
    9.8 Memo Cue
    9.9 Script Cue
    Design Tips: Hotkey Safety
    Project 9.3 - Creating a Hotkey Activated Script Cue
    Chapter 10. Group Cues
    10.1 Understanding Group Cues
    10.2 Inserting and Editing Group Cues
    10.3 Inspector: Basics
    10.4 Inspector: Triggers
    10.5 Inspector: Mode
    10.6 Workspace Function
    Cue Name
    Notes
    Hiding Group Cue Contents
    10.7 Group Cue Projects
    Project 10.1 - Using a Group Cue to Create a Playlist
    Project 10.2 - Simultaneous Playback of Children
    Chapter 11. Cue Carts
    11.1 Understanding Cue Carts
    11.2 Creating a Cue Cart
    11.2 Inserting Cues into Carts
    11.3 Cue Cart Setup: Inspector
    Basics
    Triggers
    Grid Size
    11.4 How to Use Cue Carts
    11.6 Integrating the QLab Remote
    PROJECT 11.1 - Using a Cue Cart for Flexible Playback
    Part III: QLab Video Control
    Chapter 12. QLab Video System Basics
    12.1 Understanding Video Systems
    Video Playback Systems
    Video Reinforcement Systems
    12.2 Video System Components
    1. The Digital Video Camera
    2. Computer
    3. Interface Connections
    4. Output Devices
    12.3 Understanding Video Signal Flow
    Video / Image File / Video Feed
    Video Cue / Camera Cue
    Video Surface Patch
    Design Tips: Surface Control
    Output Device
    Audio
    12.4 Hardware Considerations
    The Bottleneck Dilemma
    Data Path
    Hard Drive / Data Storage
    External Storage
    The Need for Multiple Drives
    RAM
    CPU
    QLab Video CPU Usage
    Regarding Codecs and Compression
    Video Card
    vRAM
    GPU
    Output
    12.5 Connecting to a Video Display
    What Kind of Connector(s) are Needed?
    Cable runs
    Signal Amplifiers
    12.6 Graphics Expansion Devices
    Chapter 13. Video System Preferences and Setup
    13.1 Workspace settings: Video Surfaces
    Video Surfaces
    Adding Surfaces
    Duplicating Surfaces
    13.2 Editing Surfaces
    Editing the Single-Screen Surface
    Surface Name and Dimensions
    Editor Canvas
    Screens
    Individual Screen Controls
    Surface Controls
    13.3 Creating and Editing New Surfaces
    Tools of the Trade: Remote Control for Your Workspace
    13.4 Setting up a Graphics Expansion Device with QLab
    Project 13.1 - Plug-and-Play Setup
    Project 13.2 - Individual Screen Control with an Expansion Module
    13.5 Creating a Surface with Edge Blending
    Project 13.3 - Creating a Surface with Edge Blending
    13.6 Workspace Settings: Camera
    Camera Patch Settings
    Tools of the Trade: Syphon Output
    Chapter 14. Video, Camera, and Text Cues
    14.1 Inserting a Video Cue
    14.2 Inspector: Basics
    Cue Info
    Design Tips: A Word About FileFormats
    14.3 Inspector: Triggers
    14.4 Inspector: Display & Geometry
    The Video Stage
    Video Surface
    Mode: Full Surface
    Mode: Custom Geometry
    Design Tips: Rotation Options
    Project 14.1 Fade Controls for Video Cues
    Project 14.2 Animating Image Rotation with Fade Cues
    Project 14.3 Using the Anchor to Your Advantage
    14.5 Inspector: Time & Loops
    Waveform Display
    Preview Cue
    Times, Loops, and Slices
    Integrated Fade Envelope & Playback Rate
    14.6 Inspector: Audio Levels, Audio Trim, and Audio Effects
    14.7 Inspector: Video Effects
    Tools of the Trade: Quartz Composer
    14.8 Camera Cues
    14.9 Inspector: Basics and Triggers
    14.10 Inspector: Display & Geometry
    Camera
    Video Surface
    Video Display Mode
    Layer and Opacity
    Project 14.4 - Creating a Ghostly Effect
    14.11 Inspector: Video Effects
    Quartz composer Integration
    14.12 Text Cues
    Inspector: Text
    14.13 Text Cue Projects
    Project 14.4 - Sing along lyrics
    Project 14.5 - Intergalactic Title Effects
    Chapter 15. Video Effects
    15.1 Video Effects Presets: Color and Exposure
    Color Controls
    Exposure
    Gamma
    Sepia Monochrome
    Tools of the Trade: macOS Color Picker
    Min Max Invert
    White Point
    15.2 Video Effects Presets: Titles
    Font Placement
    Blend Mode
    Font Name
    Font Size
    Show Cue Image
    Text
    Color
    15.3 Video Effects Presets: Blur / Sharpen
    Box / Disc / Gaussian Blurs
    Motion Blur
    Sharpen Luminance
    Unsharp Mask
    Zoom Blur
    15.4 Video Effects Presets: Textures & Edge Effects
    Pixellation
    Screen
    Bloom and Gloom
    CMYK Halftone
    Color Posterize
    Crystallize and Pointillize
    Edge Work
    Kaleidoscope
    Median and Comics Effect
    Noise Reduction
    15.5 Video Effects Presets: Distortion Effects
    Circle Splash / Hole Distortion
    Pinch / Bump Distortion
    Torus / Lens Distortion
    Twirl / Circular Wrap / Vortex
    Glass Lozenge
    15.6 Video Effects Presets: Tiles
    Op Tile
    Perspective Tile
    Quad Tiles
    Reflected Tiles
    Rotated Tiles
    15.7 Video Effects Presets: Custom Compositions
    Tools of the Trade: Syphon Recorder
    15.8 Video Effects Projects
    Project 15.1 - Video Effects and Fade Cues
    Project 15.2 - Combining Video Effects
    Chapter 16. Projection Mapping and Surfaces
    16.1 Mapping vs. Masking
    Design Tips: Gradation and Masks
    16.2 Overlapping geometric Surfaces
    Project 16.1 - Creating Surfaces for Overlapping Geometric Areas
    16.3 Mapping on Non-planar surfaces
    Project 16.2 - Mapping to 3-Dimensional Surfaces
    Tools of the Trade: MadMapper
    16.4 Masking Made Easy
    Project 16.3 - Using QLab as a Masking Tool
    Part IV: QLab Lighting Control
    Chapter 17 QLab Lighting System Basics
    17.1 Understanding Lighting systems
    Power
    Control
    Lighting Instruments / Accessories / DMX-Controlled Devices
    What is DMX?
    What is an Address?
    17.2 Understanding Lighting Consoles
    Input / Output
    Channels
    Master Control
    Submasters and Groups
    Playback
    Palettes
    Effects
    17.3 QLab as a Lighting Controller
    How QLab Communicates
    Channels
    Master Control
    Submasters and Groups
    Playback
    Palettes
    Effects
    Summary
    Chapter 18 Preparing to Cue Lights
    18.1 Network Setup
    Design Tips: A Word About Polling
    18.2 Adding Your Lights
    Patch
    MIDI Control
    Groups
    18.3 Definitions & Light Library
    Light Library
    18.4 Putting it All Together
    Setting up Your Lights
    Chapter 19 Light Cues
    19.1 Inserting a Light Cue
    19.2 Inspector: Basics & Triggers
    19.3 Inspector: Levels
    Command Line
    Add Command
    Prune Commands
    Safe Sort Commands
    The Lighting Commands List
    Design Tips: Live vs. Blind Programming
    Collating Effects
    19.4 Inspector: Curve Shape
    19.5 The Light Dashboard
    19.6 The DMX Status Window
    19.6 Understanding Lighting Command Language
    Selection Ranges & Passing
    Pulling Values
    Up Arrow
    Ad-hoc Groups
    19.7 Cueing Examples
    Project 19.1 - Creating a Chase Effect
    Part V: QLab Show Control and Networking
    Chapter 20 Show Control Systems
    20.1 Terminology
    Entertainment Control Systems
    Show Control
    Network
    20.2 Entertainment Control Systems
    Sound Control Systems
    MIDI Keyboards / Sequencers
    Sound Mixers
    Timecode
    Lighting Control Systems
    Lighting Controller
    Dimmers
    Circuits
    Lighting Instruments
    Video/Projection Systems
    Video Playback Software
    Video Servers
    Projectors / Displays
    Dowsers
    Timecode
    Additional Control Systems
    20.3 Show Control Systems
    Sound Control Systems
    Lighting Control Systems
    Video / Projections Control Systems
    20.4 Show Control Considerations
    Chapter 21 Understanding OSC and Network Cues
    21.1 What is OSC?
    21.2 OSC Settings
    Settings: Network
    Design Tips: Networking Options
    21.3 Network Cues
    Inspector: Basics and Triggers
    Inspector: Settings
    OSC Messages
    Commands
    QLab Messages
    Playback Control Commands
    Parameter-Change Commands
    UDP Messages
    21.4 OSC and Cue Carts
    Project 21.1 - Creating a Cue Cart Interface
    Tools of the Trade: OSCulator
    Chapter 22 QLab and MIDI
    22.1 MIDI Basics
    22.2 What is MIDI Show Control?
    22.3 QLab and MIDI
    Workspace Settings: MIDI Controls
    Workspace Settings: MID
    Design Tips: MIDI Across Network
    22.4 MIDI Cues
    Inspector: Basics & Triggers
    Inspector: Settings
    MIDI Destination
    Message Type
    22.5 MIDI Voice Message
    22.6 MIDI Show Control (MSC)
    General Commands
    Sound Control Commands
    22.7 MIDI SysEx
    22.8 MIDI File Cue
    Tools of the Trade: Go Box
    Chapter 23 Timecode
    23.1 How Timecode Works
    23.2 Timecode Settings
    23.3 Triggering Cues from Timecode
    23.4 Timecode Cues


    About the author










    Jeromy Hopgood is a Professor of Entertainment Design & Technology at Eastern Michigan University. In addition to his teaching, Jeromy has designed more than 150 plays, musicals, dance and opera productions over the last decade. His work in scenery, lighting, projections and sound has been showcased at professional theatres across the Southeast and Midwest United States. He worked at the Williamstown Theatre Festival in its Tony-Award-Winning season and is an artistic associate at the Michigan Shakespeare Festival, where he is the resident scenic designer and technical director. Professor Hopgood is a long-standing member of the United States Institute of Theatre Technology. In addition to presenting panels on projection design, media, and educational theatre at numerous USITT annual conferences, he is also a regular presenter at Live Design International.


    Summary

    QLab 4: Projects in Video, Audio, and Lighting Control is a project-based book on QLab software covering sound, video, lighting, and show control. With information on the basics and the more advanced functions of QLab, each chapter's specific projects will allow you to learn the software's capabilities at your own pace.

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