Fr. 170.00

Game Design Deep Dive - Soulslike

English · Hardback

Shipping usually within 3 to 5 weeks

Description

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For this entry in the Game Design Deep Dive series, it's a look at how the "soulslike" genre with its unique design became popular over the 2010's and culminating with one of the bestselling games of 2022 with Elden Ring.

List of contents

Acknowledgments. Preface. 1 Introduction. 2 The Proto Soulslike Era. 3 The Basics of Action Design. 4 Foundations of RPG Design. 5 How From Software Defined Soulslikes. 6 Intro to Soulslikes. 7 A Study of Difficulty. 8 Advanced Soulslike Design. 9 The Future of Soulslikes. 10 Conclusion. Glossary. Index.

About the author










Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.


Summary

For this entry in the Game Design Deep Dive series, it’s a look at how the “soulslike” genre with its unique design became popular over the 2010’s and culminating with one of the bestselling games of 2022 with Elden Ring.

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