Fr. 178.00

Feeling Lucky - The Production of Gambling Experiences in Monte Carlo and Las Vegas

English · Hardback

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Description

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Monte Carlo and Las Vegas have become synonymous with casino gambling. Both destinations featured it as part of a broad variety of leisure and consumption opportunities that normalized games of chance and created emotional atmospheres that supported the hedonistic aspects of gambling. Urban spaces and architecture were carefully designed to enable a rapid growth of the casino industry and produce experiences on previous unimaginable scale. Feeling Lucky, is a "making of story," about cities which acquired a strange and captivating allure of mystery around them. It is more than a mere descriptive account, however. Combining urban history, the history of consumption, and sociological approaches it presents a compelling comparative history of Monte Carlo and the Las Vegas Strip between the 1860s and 1970s.
Paul Franke takes the reader on a journey from arriving at the cities, through the carefully planned urban environments and into the famous casinos. The analysis follows the paths contemporary gamblers would have taken, right to the gambling tables and to the shifting gambling practices across a century. Franke shows that casino entrepreneurs succeeded in producing and selling gambling experiences by controlling spaces, adapt leisure practices and appeal to specific markets. Gamblers on the other hand  regarded Monte Carlo and Las Vegas as places to engage in games of chance that would allow them to preserve their political, cultural, and moral identities.

List of contents

1. Introduction.- 2. Building Paradise - City Spaces and the production process of consumption experiences.- 3. Consumption Spaces - Building Casinos and producing Experiences in Monaco.- 4. The Las Vegas Strip: Creating and Selling the American Gambling Experience.- 5. The Right Crowd: Exclusion and the Moral Economy of Casino Gambling.- 6. Working in the Casinos, how Casinos work - Careers and Professional Biographies as the Basis of Producing the Consumption Experience.- 7. The Production of Consumption Experiences through Gambling Practices.- 8. Happy Losers, Happy Consumers - Gamblers as Consumers of Experiences.- 9. Conclusion: Casinos, Consumption and Capitalism.

About the author










Paul Franke is an Assistant Professor at the Philipps University Marburg and Associated Researcher at Centre Marc Bloch, Germany. He specializes in the cultural history of markets and economies, urban history, and the history of gambling.


Product details

Authors Paul Franke
Publisher Springer, Berlin
 
Languages English
Product format Hardback
Released 20.10.2023
 
EAN 9783031330940
ISBN 978-3-0-3133094-0
No. of pages 253
Dimensions 148 mm x 18 mm x 210 mm
Illustrations XVIII, 253 p. 7 illus.
Series Worlds of Consumption
Subject Humanities, art, music > History > General, dictionaries

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