Fr. 27.90

Expressive Space - Embodying Meaning in Video Game Environments

English · Paperback / Softback

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Description

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Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging field of embodied cognition, this book explores the dynamic interplay between mind, body, and environment that sits at the heart of spatial communication. To capture the wide diversity of forms that spatial expression can take, the book builds a comparative analysis of twelve video games across four types of space, spanning ones designed for exploration and inhabitation, kinetic enjoyment, enacting a situated role, and enhancing perception. Together, these diverse virtual environments suggest the many ways that video games enhance and extend our embodied lives.

About the author










GregoryWhistance-Smith, Independent Scholar, Edmonton, Canada.


Product details

Authors Gregory Whistance-Smith
Publisher De Gruyter
 
Languages English
Product format Paperback / Softback
Released 01.05.2023
 
EAN 9783111281971
ISBN 978-3-11-128197-1
No. of pages 262
Dimensions 155 mm x 16 mm x 230 mm
Weight 414 g
Illustrations 83 b/w ill.
Series ISSN
Video Games and the Humanities
Video Games and the Humanities, 4
Subject Humanities, art, music > History > General, dictionaries

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