Fr. 76.00

Embedding Culture Into Video Games and Game Design - The Palm, the Dogai and the Tombstone

English · Paperback / Softback

Shipping usually within 1 to 3 weeks (not available at short notice)

Description

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This book will help game designers and those interested in games thoughtfully embed culture into video games and the game design process.

List of contents










Prologue: The recent passing of a relative or community member. 1. Cultural representations in video games. 2. Knowing the context: A Torres Strait perspective. Interlude: Preparing for the Tombstone Opening. 3. The palm and the Dogai. 4. Culturally centred game design. 5. Community participation in game design. Interlude: The Tombstone Opening. 6. Cultural immersion, rigorous research and ethics in game design. 7. Designing to produce deep representations. Epilogue: Caring for the tombstone site.


About the author










Rhett Loban is a Lecturer in the School of Education at Macquarie University. His research interests include culture, game-based learning and virtual reality.


Summary

This book will help game designers and those interested in games thoughtfully embed culture into video games and the game design process.

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