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In Sanctuary, a new age of terror is unleashed…Blizzard Entertainment’s Diablo® franchise was growing with a monstrous new slate:
Diablo II: Resurrected, Diablo: Immortal, as well as the blood-chilling
Diablo IV. With the success of the first three acclaimed
Diablo dungeon-crawlers under their belt, artists had to innovate horror in unexpected ways for these next installments, from twisted monster ecologies to stomach-churning special effects, environments that looked real, yet hummed with ancient evil. Join the artists from each
Diablo® title in conversation as they discuss the crafting of the games’ stunning key art, uncanny creatures, and masterfully executed effects and environments that give the universe its iconic aesthetic. With over 500 pieces of concept art
from
Diablo Immortal,
Diablo II: Resurrected and
Diablo IV, this incomparable volume showcases the next collection of choice artwork developed to frighten and delight horror fans everywhere.
About the author
Micky Neilson is a two-time New York Times
best-selling author whose graphic novels,
Ashbringer
(#2 on the list) and
Pearl of
Pandaria (#3) have both been published in six languages. As one of the
first writers at Blizzard Entertainment, he has more than two decades of
experience in the cutting edge of the gaming industry. In 2017 Micky was tapped
to write
The Howling: Revenge of the Werewolf
Queen, a comic book continuation of the beloved 1981 Joe Dante horror film.
In 2018 Micky completed his first original sci-fi novel,
Ridgerunners, and co-wrote the graphic novel
The Invisible Empire: Madge Oberholtzer And The Unmasking Of The KKK,
as well as the illustrated novel
Strange
Highways. Most recently Micky wrote
Forging Worlds: Stories Behind the
Art of Blizzard Entertainment, and
Auroboros: Under the Sun. Micky
lives in beautiful Washington State with his wife and daughter where he enjoys
life's essentials: movies, comic books, chocolate and sushi.
Summary
In Sanctuary, a new age of terror is unleashed…Blizzard Entertainment’s Diablo® franchise was growing with a monstrous new slate: Diablo II: Resurrected, Diablo: Immortal, as well as the blood-chilling Diablo IV. With the success of the first three acclaimed Diablo dungeon-crawlers under their belt, artists had to innovate horror in unexpected ways for these next installments, from twisted monster ecologies to stomach-churning special effects, environments that looked real, yet hummed with ancient evil. Join the artists from each Diablo® title in conversation as they discuss the crafting of the games’ stunning key art, uncanny creatures, and masterfully executed effects and environments that give the universe its iconic aesthetic. With over 500 pieces of concept art
from Diablo Immortal,Diablo II: Resurrected and Diablo IV, this incomparable volume showcases the next collection of choice artwork developed to frighten and delight horror fans everywhere.