Fr. 11.50

Resolute

English · Paperback

Shipping usually within 1 to 3 weeks (not available at short notice)

Description

Read more

Informationen zum Autor Jack Campbell is the pen name of John G. Hemry, a retired naval officer who graduated from the U.S. Naval Academy in Annapolis before serving with the surface fleet and in a variety of other assignments. He is the New York Times bestselling author of the Lost Fleet, the Lost Stars, and the Genesis Fleet series, as well as the Stark’s War, Paul Sinclair, and Pillars of Reality series. He lives with his indomitable wife and three children in Maryland. Klappentext "Admiral John 'Black Jack' Geary must battle dangers both within and without the Alliance, in this exciting continuation of the New York Times bestselling series. Geary knows that some political factions in the Alliance were just trying to get rid of him when he was assigned to escort a diplomatic and scientific mission to the far reaches of humanity's expansion into the galaxy . . . and beyond. But he views his mission as both a duty and an opportunity to make things better wherever he can. And when a crippled Rift Federation ship tumbles out of jump space, Geary leaps into action. But the survivors' story isn't completely adding up. As Geary investigates, he soon finds himself fending off spies and assassins while leading the fleet as it fights its way across space controlled by the mysterious and hostile aliens whom humans call enigmas. Challenges arrive at every turn, including an unknown alien species that invites the fleet to visit one of their star systems. With little information to go on, Geary must weigh the benefits of potential new allies against the possibility of a trap. The fate of the fleet-and perhaps even the future of humanity-will depend on him making the right decision. If he can stay alive long enough to do that"-- Leseprobe One   The blare of an urgent call alert shattered the quiet of "night" routine in the admiral's stateroom aboard the Alliance battle cruiser Dauntless. John "Black Jack" Geary, out of his bunk within seconds of the alarm beginning to sound, yanked on his uniform at the same time as his stateroom's display lit up. "Admiral, a ship has arrived at the jump point from Pele."   Usually, the arrival of a ship from another star wouldn't trigger an urgent alert. Especially when that ship had arrived at an area one light hour, or roughly one billion kilometers, from where Dauntless and the rest of the Alliance ships were orbiting. But the Alliance fleet was very far from home, orbiting the star named Midway on the very edge of human expansion into the galaxy. And Pele, where that ship had come from, was controlled by the mysterious enigma race that had launched repeated attacks on humanity.   "Just one ship?" Geary demanded. "It's an enigma?" The aliens had been known to send ships to Midway just long enough to take a look at things in the star system before jumping back to Pele.   "No, sir," the bridge watch stander replied. "It's human design. A heavy cruiser. It's not transmitting any identification. We just got a tentative ID from the fleet's sensors that it's the Passguard."   "The Passguard," Geary repeated, feeling an emptiness inside. The Passguard had been the flagship of an attempt by the Rift Federation to independently contact the alien Dancers who were (apparently) well-disposed toward humans. When last seen, the Passguard had been in the company of six other ships, two of them light cruisers and the other four destroyers. But getting to the Dancers required crossing through space controlled by the enigmas, and the enigmas had earned their name because of their fanatical attempts to hide all information about themselves from humanity. "Alone?"   "Yes, Admiral. No other ships have come out of jump. If that is Passguard, she's displaying serious external damage. We're not detecting any indications of active systems aboard her."   A dead ship? But dead ships didn't exit jum...

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.