Fr. 69.00

Metaprogramming Gpus With Sh

English · Paperback / Softback

Shipping usually within 1 to 3 weeks (not available at short notice)

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Zusatztext " Gamasutra.com features an article this week about Sh! the new shader language! developed by Michael McCool and Stefanus Du Toit. Background information and a user's manual are published in their new book! ""Metaprogramming GPUs with Sh."" -Gamasutra.com! July 2004Stefanus Du Toit! co-author of Metaprogramming GPUs with Sh is on this year's list of the top science and technology innovators under the age of 35. -MIT Technology Review ! August 2008" Informationen zum Autor McCool ! Michael Zusammenfassung This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the various features of Sh. Inhaltsverzeichnis List of Tables -- List of Listings -- Preface -- I Introduction -- II Reference -- III Engineering -- Bibliography -- Index.

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