Fr. 123.60

Learn Blender Simulations the Right Way - Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

English · Paperback / Softback

Shipping usually within 2 to 3 weeks (title will be printed to order)

Description

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An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much more

Key Features:
Understand Mantaflow to create fire and smoke simulations
Learn to design satisfying animations using soft bodies and the cloth simulation
Construct realistic physics animations with rigid bodies

Book Description:
Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!
This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.
You'll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you'll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you'll use Dynamic Paint, Blender's modifier, and the physics system to create eye-catching animations.
By the end of this Blender book, you'll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You'll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.

What You Will Learn:
Discover what Mantaflow is and how to use it effectively
Understand domains, flows, and effectors, and why they are important
Create realistic fire, smoke, and fluid simulations
Produce satisfying soft and rigid body simulations with ease
Use the cloth simulation to bring animated fabric to life
Explore canvas and brush objects in Dynamic Paint to create eye-catching animations

Who this book is for:
If you're a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You're expected to have basic knowledge of the Blender interface and how to use it.

About the author










Stephen Pearson is a 3D artist, graphic designer, video producer, and the founder of BlenderMadeEasy. He has worked in the 3D industry for over 8 years and has produced several best-selling courses on architectural visualization, Visual Effects (VFX) simulations, and animation. He started using Blender in 2014 as a fun hobby, but now he uses it to teach other 3D artists around the world. In his spare time, he enjoys riding motorcycles and creating artwork.

Product details

Authors Stephen Pearson
Publisher Packt Publishing
 
Languages English
Product format Paperback / Softback
Released 01.11.2022
 
EAN 9781803234151
ISBN 978-1-80323-415-1
No. of pages 368
Dimensions 191 mm x 235 mm x 20 mm
Weight 687 g
Subjects Guides
Natural sciences, medicine, IT, technology > IT, data processing > IT

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