Fr. 86.00

Digital Mayhem 3D Machine Techniques

English · Paperback / Softback

Shipping usually within 3 to 5 weeks

Description

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Informationen zum Autor Duncan Evans is a journalist, author and photographer with a passion for 3D. He is the founder and former editor of 3D Artist Magazine, a leading UK magazine dedicated to the art of 3D and the talented people who make it, from enthusiasts to Hollywood studios. In addition to his work as a 3D Artist, Duncan has had a varied career as the Editor of The Official Paintshop Pro and Digital Photo User magazines. He is the author of over a dozen how-to books, and developer of short form and digital content for the Digital Art community. Evans is also the Editor of Digital Mayhem: 3D Landscape Techniques , which published in 2013. Klappentext Tutorials and images provided by artists from all regions of the world. Zusammenfassung From realistic trains to sci-fi machinations, master the art of machine design for 2D and 3D digital content. Move beyond the limitations of gallery style coffee table books with Digital Mayhem: 3D Machines. This book covers every nut and bolt, offering leading professional techniques, groundbreaking inspiration, and artistic mastery from some of the greatest digital artists. Inhaltsverzeichnis SECTION 1: PREVIZ FOR MACHINES CHAPTER 1: SOFTWARE CHOICES SECTION 2: MACHINE MASTERS AT WORK CHAPTER 2: CARS CHAPTER 3: INDUSTRIAL AND AGRICULTURAL CHAPTER 4: POWERED FLIGHT CHAPTER 5: MOTORBIKES CHAPTER 6: TRAINS AND TRAMS CHAPTER 7: GROUND-BASED MILITARY CHAPTER 8: NAUTICAL CHAPTER 9: STEAMPUNK CHAPTER 10: ROBOTS CHAPTER 11: SCI-FI VEHICLES CHAPTER 12: SCI-FI SPACESHIPS SECTON 3: POST PRODUCTION EDITING CHAPTER 13: Using Speed CHAPTER 14: Resources and Acknowledgements

Product details

Authors Duncan Evans
Assisted by Duncan Evans (Editor), Evans Duncan (Editor)
Publisher Focal Press
 
Languages English
Product format Paperback / Softback
Released 01.12.2014
 
EAN 9780240525990
ISBN 978-0-240-52599-0
Dimensions 220 mm x 280 mm x 20 mm
Subjects Humanities, art, music > Art > Miscellaneous
Natural sciences, medicine, IT, technology > IT, data processing

COMPUTERS / Programming / Games, ART / Digital, The arts, Graphical & digital media applications, Graphical and digital media applications

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