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This insightful book offers language teachers and researchers the opportunity to delve into 3D virtual worlds and see the benefits they provide for effective language teaching. Teachers and curriculum designers will find the well-detailed and guided lesson planning useful when starting their first SL class.
List of contents
Part 1 - Before we take off 1. Language teaching and learning in Second Life 2. Task-based language teaching in Second Life 3. Second Life features and logistics
Part 2 - Let's get our hands dirty 4. Course preparation-A bumpy road 5. Pretest: A rollercoaster ride 6. Lesson 1 (Greetings) 7. Lesson 2 (Food-part 1) 8. Lesson 2 (Food-part 2) 9. Lesson 2 (Food-part 3) 10. Lesson 2 (Food-final) 11. Lesson 3 (Holiday/Festival/Clothing-part 1) 12. Lesson 3 (Holiday/Festival/Clothing-part 2) 13. Lesson 4 (Music) 14. Lesson 5 (Sports) 15. Lesson 6 (Arts-part 1) 16. Lesson 6 (Arts-part 2) 17. Lesson 7 (Jobs) 18. Posttest 19. Lesson 8 (Travel & Farewell party)
Part 3 - Weave it all together 20. Snapshots of my Second Life Research 21. Second Life resources for teaching and research
About the author
Julian Chen (they/them) is an Associate Professor of Applied Linguistics and TESOL, and the Coordinator of Asian Languages Program at Curtin University, Australia. Their research synergises technology-enhanced language learning, task-based language teaching, 3D virtual learning, netnography, and action research.
Summary
This insightful book offers language teachers and researchers the opportunity to delve into 3D virtual worlds and see the benefits they provide for effective language teaching. Teachers and curriculum designers will find the well-detailed and guided lesson planning useful when starting their first SL class.