Fr. 37.10

Javascript Absolute Beginner's Guide, Third Edition

English · Paperback / Softback

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Make the most of today's JavaScript even if you've never programmed anything before. JavaScript Absolute Beginner's Guide, 3rd Edition is the fastest way to learn JavaScript, starting with the basi


List of contents

Introduction...................1
    Parlez-Vous JavaScript? 2
    Contacting Me/Getting Help...................... 2
1 Hello, World!... 5
    What Is JavaScript?....... 7
    Hello, World!.................. 9
    Statements, Expressions, and Functions..12
 
I The Basic Stuff
2 Values and Variables..................... 15
    Using Variables............16
    More Variable Stuff......18
3 Functions....... 23
    What Is a Function?.....26
    A Simple Function.......26
    Creating a Function That Takes Arguments...........................30
    Creating a Function That Returns Data...35
4 Conditional Statements: if, else, and switch............... 39
    The If/Else Statement..40
    Switch Statements.......49
    Deciding Which to Use..............................55
5 Looping with for, while, and dowhile!...................... 57
    The for Loop................59
    The Starting Point........62
    Some for Loop Examples..........................64
    The Other Loops.........67
6 Commenting Your CodeFTW!.... 71
    What Are Comments?.72
    Commenting Best Practices......................76
7 Timers............ 79
    Delaying with setTimeout..........................80
8 Variable Scope.............................. 85
    Global Scope...............86
    Local Scope..................88
    Miscellaneous Scoping Shenanigans.......89
9 Closures......... 95
    Functions Within Functions.......................96
    When the Inner Functions Aren't Self-Contained................100
10 Where Should Your Code Live?.. 109
    Approach #1: All the Code Lives in Your HTML Document...................113
    Approach #2: The Code Lives in a Separate File................114
    So, Which Approach to Use?..................118
11 Console Logging Basics.............. 123
    Meet the Console......124
    Displaying the Console............................126
    If You Want to Follow Along...................127
    Console Logging 101..............................128
 
II It's an Object-Oriented World
12 Of Pizza, Types, Primitives, and Objects................... 135
    Let's First Talk About Pizza.......................136
    From Pizza to JavaScript!.........................139
    What Are Objects?....141
    The Predefined Objects Roaming Around in JavaScript....142
13 Arrays.......... 145
    Creating an Array......146
    Accessing Array Values............................147
    Adding Items.............149
    Removing Items.........151
    Finding Items.............152
    Merging Arrays..........152
    Mapping, Filtering, and Reducing Arrays.............................153
    The Old School Way.153
    Modifying Each Array Item with map.....154
    Getting One Value from an Array of Items...........................157
    A Short Foray into Functional Programming........................160
14 Strings......... 161
    The Basics...................162
    String Properties and Methods...............163
15 Combining Strings and Variables 173
    Our Setup...................174
16 When Primitives Behave Like Objects....................... 179
    Strings Aren't the Only Problem.............180
    Let's Pick on Strings Anyway...................180
    Why This Matters.......182
17 Numbers...... 185
    Using a Number........186
    Operators...................187
    Incrementing and Decrementing............188
    Hexadecimal and Octal Values...............190
    Special ValuesInfinity and NaN...........190
    The Math Object.......191
    Random Numbers.....196
18 Getters and Setters.................... 201
    A Tale of Two Properties..........................202
    Meet Getters and Setters........................205
19 A Deeper Look at Objects.......... 211
    Meet the Object........212
    Creating Custom Objects........................222
    The this Keyword.......226
20 Using Classes.............................. 231
    The Class Syntax and Object Creation..232
    Extending Objects.....240
21 Extending Built-in Objects.......... 247
    Say Hello to prototype Again, Sort Of!..249
    Using a Subclassing Approach................253
    Extending Built-in Objects Is Controversial................255
22 Arrow Functions......................... 259
    What Are Arrow Functions?.....................260
    Putting It All Together..............................263
23 Making Sense of this and More.. 265
    The this Keyword 101..............................266
24 Booleans and the Stricter === and !== Operators... 277
    The Boolean Object..278
    The Boolean Function..............................278
    Strict Equality and Inequality Operators281
25 Null and Undefined.................... 283
    Null..............................284
    Undefined...................284
26 All About JSON (JavaScript Object Notation).......... 287
    What Is JSON?...........288
    Looking Inside a JSON Object...............292
    Reading JSON Data..297
    Writing JSON Data?..300
 
III Working with the DOM
27 JS, the Browser, and the DOM... 303
    What HTML, CSS, and JavaScript Do....304
    HTML Defines the Structure....................304
    Prettify My World, CSS!...........................306
    It's JavaScript Time!...307
    Meet the Document Object Model........309
28 Finding Elements in the DOM.... 315
    Meet the querySelector Family...............316
    It Really Is the CSS Selector Syntax........318
29 Modifying DOM Elements.......... 321
    DOM Elements Are Objects, Sort Of!....322
    Let's Actually Modify DOM Elements.....324
30 Styling Our Content................... 337
    Why Would We Set Styles Using JavaScript?..............338
    A Tale of Two Styling Approaches..........338
31 Using CSS Custom Properties.... 345
    What Are CSS Custom Properties/Variables?................346
    Setting Complex Values Easily................348
32 Traversing the DOM................... 353
    Finding Your Way Around........................354
    Putting It All Together..............................358
33 Creating and Removing DOM Elements.................... 363
    Creating Elements.....364
    Removing Elements..372
    Cloning Elements......374
34 Quickly Adding Many Elements into the DOM......... 381
    General Approach.....383
    Getting Started..........384
35 In-Browser Developer Tools........ 397
    Meet the Developer Tools.......................398
 
IV Dealing with Events
36 Events.......... 417
    What Are Events?......418
    Events and JavaScript..............................420
    A Simple Example.....423
    The Event Arguments and the Event Type.............426
37 Event Bubbling and Capturing... 429
    Event Goes Down, Event Goes Up........430
    Meet the Phases........434
    Who Cares?................437
    Event, Interrupted.....438
38 Mouse Events............................. 443
    Meet the Mouse Events...........................444
    The MouseEvent Properties....................451
    Dealing with the Mouse Wheel..............454
39 Keyboard Events........................ 457
    Meet the Keyboard Events......................458
    Using These Events...459
    The Keyboard Event Properties..............460
    Some Examples.........461
40 Page Load Events and Other Stuff............................ 467
    The Things That Happen During Page Load..........468
    The DOMContentLoaded and load Events................471
    Scripts and Their Location in the DOM.473
    Script Elements: async and defer...........477
41 Loading Script Files Dynamically 481
    The Basic Technique.482
    Running Our Dynamically Loaded Script First............486
    Running Dependent Code After Our Script File Has Loaded........488
42 Handling Events for Multiple Elements..................... 491
    How to Do All This....493
 
V Totally Useful Topics that Only Make Sense Now
43 Using Emojis in HTML, CSS, and JavaScript.............. 501
    What Are Emojis Exactly?........................502
    Emojis in HTML..........503
44 Making HTTP/Web Requests in JavaScript................ 511
    The Example..............513
    Meet Fetch.................514
    Meet XMLHttpRequest............................520
45 Accessing the Webcam............... 529
    The Example..............530
    Overview of How This Works..................531
    Adding the Code.......532
    Examining the Code.535
46 Array and Object Destructuring. 539
    Destructuring Examples...........................541
47 Storing Data Using Web Storage.............................. 549
    How Web Storage Works........................550
    Getting Your Code On.............................552
48 Variable and Function Hoisting.. 559
    JavaScript and Compiler Behavior.........560
49 Working with Sets...................... 565
    Creating a Set, Part I.566
    Adding Items to a Set..............................567
    How Checking for Duplicates Works......567
    Creating a Set, Part 2569
    Checking the Size of Our Set..................570
    Deleting Items from a Set.......................571
    Checking If an Item Exists.......................572
    Looping Through Items in a Set.............572
    Entries, Keys, and Values.........................573
50 Conclusion... 577
Glossary............................ 581
 
9780137959167, TOC, 10/13/2022

About the author

Kirupa Chinnathambi has spent most of his life trying to teach others to love web development as much as he does. In 1999, before blogging was even a word, he started posting tutorials on kirupa.com. In the years since then, he has written hundreds of articles, written a few books (none as good as this one, of course!), and recorded a bunch of videos you can find on YouTube. When he isn't writing or talking about web development, he spends his waking hours helping make developers happy and productive as a Product Manager at Google. In his nonwaking hours, he is probably sleeping, joining Meena in running after their daughter Akira, protecting himself from Pixel (aka a T-rex in an unassuming cat's body)or writing about himself in the third person.
 
You can find him on Twitter, Facebook, LinkedIn, and the interwebs at large. Just search for his name in your favorite search engine.

Summary

Make the most of today's JavaScript--even if you've never programmed anything before. JavaScript Absolute Beginner's Guide, Third Edition is the fastest way to learn JavaScript, starting with the basics and gradually going deeper and broader into all the techniques you need to begin building highly scalable, performant web apps and experiences. Do what you want, the way you want, one incredibly easy step at a time!
 
Learn all this, and much more:
 

  • Start fast with the basics: values, variables, functions, conditionals, loops, closures, and more
  • Create well-organized, clear code that's easy to reuse and improve
  • Learn proven best practices to build web apps that scale with outstanding performance
  • Make the most of powerful object-oriented techniques to build complex, extensible apps
  • Wrangle data like a pro by learning how to use the popular JSON standard, arrays, web storage, and more
  • Translate your ideas into visually compelling and interactive content by learning how to work with the DOM
  • Identify and fix issues quickly by learning how to use the in-browser development tools
  • Understand the ins and outs of events and how you can use them to react to actions the user or the page will perform
  • Learn how to ensure your code runs lightning-fast with extra coverage of performance optimizations and techniques you can use
  • Learn the basics that set you up to more quickly use modern web frameworks like React, Vue, Next.js, and Nuxt
  • Explore advanced features such as object destructuring, making web requests, the class syntax, accessing your webcam, variable hoisting, and more
  • Get up-to-speed on the latest JavaScript enhancements proposed by the EcmaScript standard

Product details

Authors Kirupa Chinnathambi
Publisher Pearson Academic
 
Languages English
Product format Paperback / Softback
Released 01.03.2023
 
EAN 9780137959167
ISBN 978-0-13-795916-7
No. of pages 624
Dimensions 178 mm x 230 mm x 30 mm
Weight 1060 g
Series Absolute Beginner's Guides (Qu
Absolute Beginner's Guide
Subject Natural sciences, medicine, IT, technology > IT, data processing > Programming languages

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