Fr. 50.90

Ancient Greece and Rome in Videogames - Representation, Play, Transmedia

English · Paperback / Softback

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This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the "epic mode" of spectacle in God of War , moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum , and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo . The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such "ancient games".>

Product details

Authors Ross Clare
Assisted by Filippo Carlà-Uhink (Editor), Martin Lindner (Editor)
Publisher Bloomsbury Academic
 
Languages English
Product format Paperback / Softback
Released 31.01.2023
 
EAN 9781350194113
ISBN 978-1-350-19411-3
No. of pages 240
Dimensions 156 mm x 234 mm x 14 mm
Series Imagines - Classical Reception
IMAGINES – Classical Receptions in the Visual and Performing Arts
Subjects Guides

HISTORY / Ancient / General, ART / Digital, Ancient History, Ancient history: to c 500 CE, Electronic, holographic & video art, GAMES & ACTIVITIES / Video & Mobile, Computer games / online games: strategy guides, Digital, video and new media arts

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