Fr. 236.00

Understanding Collegiate Esports - A Practitioner''s Guide to Developing Community and Competition

English · Hardback

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Description

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This practical volume helps higher education professionals understand the expanding role of collegiate esports, describing the ecosystem of college esports and the experience for college players, as well as the connections between gaming and career preparation.


List of contents

Foreword: Karen Weaver
Preface: Jennifer Lee Hoffman, Regena Pauketat, & Kelsey A. Varzeas
Chapter One: Video Games Go to College by Jennifer Lee Hoffman & Tricia Seifert
Chapter Two: Shifting the Narrative: Using Esports to Amplify Historically Black Colleges & Universities by Wayne L. Black & Kishonna L. Gray
Chapter Three: "It’s Just Part of The Game": Confronting Toxicity in Esports and Building Inclusive Environments by Regena Pauketat
Chapter Four: Mental Health and Wellness for the Esports Student Athlete by Kelsey A. Varzeas
Chapter Five: Coaching in Esports: Promoting Well-Being & Performance by Yeonhee Cho, Eric S. Cohen, Autumn E. Freund, Jason Yip, & Jin Ha Lee
Chapter Six: (E)sports Medicine on Campus by Lindsey Migliore
Chapter Seven: Organizing and Governing Collegiate Esports by David Welch Suggs. Jr.
Chapter Eight: Community, Career, & Competition: The University of Washington and the Future of Esports Program Building by Justin Camputaro, Trevor Whiton, Jason Hansen, & Adam Serafin
Chapter Nine: Establishing a Conference Esports Program and Related Legal Issues For Collegiate Esports by Carolayne Henry

About the author

Jennifer Lee Hoffman is an Associate Professor of Educational Foundations, Leadership, and Policy and faculty in the Center for Leadership in Athletics at the University of Washington, USA. Dr. Hoffman was the recipient of ASHE’s 2021 Special Merit Award.
Regena Pauketat is a doctoral student of Educational Foundations, Leadership, and Policy and a Research Assistant in the Center for Leadership in Athletics at the University of Washington, USA.
Kelsey A. Varzeas is a doctoral candidate of Higher Education and Student Affairs at The Ohio State University, USA.

Summary

This practical volume helps higher education professionals understand the expanding role of collegiate esports, describing the ecosystem of college esports and the experience for college players, as well as the connections between gaming and career preparation.

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