Fr. 76.80

Teaching the Game - A collection of syllabi for game design, development, and implementation, Vol. 2

English · Paperback / Softback

Shipping usually within 2 to 3 weeks (title will be printed to order)

Description

Read more










The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming.

Product details

Assisted by Emily Baumgartner (Editor), Richard E. Ferdig (Editor), Enrico Gandolfi (Editor)
Publisher Lulu.com
 
Languages English
Product format Paperback / Softback
Released 28.06.2021
 
EAN 9781304149152
ISBN 978-1-304-14915-2
No. of pages 598
Dimensions 216 mm x 280 mm x 32 mm
Weight 1482 g
Subject Humanities, art, music > Education > School education, didactics, methodology

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.