Fr. 45.90

Digital Scenography - 30 Years of Experimentation Innovation in Performance Interactive

English · Paperback / Softback

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Description

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Shortlisted for the PQ Best Publication Award in Performance Design & Scenography 2023

This book uses digital media theory to explore contemporary understandings of expanded scenography as spatial practice. It surveys and analyses a selection of ground-breaking, experimental digital media performances that comprise a genealogy spanning the last 30 years, in order to show how the arrival of digital technologies has profoundly transformed performance practice. Performances are selected based on their ability to elicit the unique specificities of digital media in new and original ways, thereby exposing both the richness and shortcomings of digital culture.

O'Dwyer argues that contemporary scenography is largely propelled by and dependent on digital technologies and represents a rich, fertile domain, where unbridled creativity can explore new techniques and challenge the limits of knowledge. The 30-year genealogy includes works by Troika Ranch, Stelarc, Klaus Obermaier, Chunky Move, Onion Lab and Blast Theory. In addition to applying a broad scope of performance analysis and aesthetic theory, the work includes artists' interviews and opinions.

The volume opens important aesthetic, philosophical and socio-political themes in order to highlight the impact of digital technologies on scenographic practice and the blossoming of experimental interdisciplinarity. Ultimately, the book is an exploration of how evolutionary leaps in technology contribute to how humans think, act, make work, engage one another, and therefore construct meaning and identity.

List of contents










List of Illustrations
Acknowledgements

Introduction
1. Avant-garde and Invention in Early Digital Scenography: Troika Ranch
2. Scenography of the Cyborg: Stelarc's Extra Ear
3. Innovations in Motion-Tracking and Projection-Mapping: Klaus Obermaier
4. Responsive Environments and Choreographing Indeterminacy: Chunky Move
5. Architectural Projection-Mapping: OnionLab Beaming on a Grand Scale
6. Ubiquitous Computing, Behavioural Profiling, Big Data and Machine Learning: Blast Theory

Conclusion: Towards a Nascent Grammar of Digital Scenography

Notes
Bibliography
Index


About the author










Néill O'Dwyer is a senior research fellow and the principal investigator (PI) of 'Performative Investigations in Extended and Augmented Reality Technologies' (PIX-ART), in the Dept. of Drama at Trinity College Dublin, Ireland. He was formerly an awardee of the prestigious Irish Research Council Government of Ireland Research Fellowship. He specialises in practice-based research in digital art and performance.

Summary

Shortlisted for the PQ Best Publication Award in Performance Design & Scenography 2023

This book uses digital media theory to explore contemporary understandings of expanded scenography as spatial practice. It surveys and analyses a selection of ground-breaking, experimental digital media performances that comprise a genealogy spanning the last 30 years, in order to show how the arrival of digital technologies has profoundly transformed performance practice. Performances are selected based on their ability to elicit the unique specificities of digital media in new and original ways, thereby exposing both the richness and shortcomings of digital culture.

O'Dwyer argues that contemporary scenography is largely propelled by and dependent on digital technologies and represents a rich, fertile domain, where unbridled creativity can explore new techniques and challenge the limits of knowledge. The 30-year genealogy includes works by Troika Ranch, Stelarc, Klaus Obermaier, Chunky Move, Onion Lab and Blast Theory. In addition to applying a broad scope of performance analysis and aesthetic theory, the work includes artists’ interviews and opinions.

The volume opens important aesthetic, philosophical and socio-political themes in order to highlight the impact of digital technologies on scenographic practice and the blossoming of experimental interdisciplinarity. Ultimately, the book is an exploration of how evolutionary leaps in technology contribute to how humans think, act, make work, engage one another, and therefore construct meaning and identity.

Foreword

The book explores the use of digital technologies over the past 30 years for the embellishment of performance and set design and examines the impact they have on contemporary culture.

Additional text

O’Dwyer guides the reader through six chapters of case studies … with amazing dexterity … It is O’Dwyer’s adept and careful analysis of each of the artists/works that makes this volume so compelling.

Product details

Authors Néill O’Dwyer, Neill O'Dwyer, Néill O'Dwyer
Assisted by Joslin Mckinney (Editor), Scott Palmer (Editor)
Publisher Methuen Drama
 
Languages English
Product format Paperback / Softback
Released 30.06.2022
 
EAN 9781350232754
ISBN 978-1-350-23275-4
No. of pages 224
Dimensions 156 mm x 236 mm x 14 mm
Series Performance and Design
Subjects Humanities, art, music > Art > Theatre, ballet

DESIGN / History & Criticism, PERFORMING ARTS / Theater / Stagecraft & Scenography, Theatre: technical & background skills, Early 21st century c 2000 to c 2050, Internet and digital media: arts and performance, Theatre: technical and background skills

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