Fr. 42.90

Mastering Java - A Beginner''s Guide

English · Paperback / Softback

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Description

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Mastering Java: A Beginner's Guide introduces developers of all ages to the beautiful and valuable world of Java.
Java is frequently used as the default platform for scientific applications, including natural language processing. The primary reason for this is that it is secure, portable, and extensible. It also has excellent high-level concurrency tools.
In terms of software development, the introduction of Java undoubtedly was a watershed moment. You've surely heard of Java if you're a software developer. For a multitude of reasons, its relevance and functionality in the world of coding deserve high acclaim. Computers have become highly adaptable devices that can handle multi-level undo and multi-threaded apps, mostly thanks to Java.
As its syntax is comparable to English, Java is relatively simple to learn and understand in a short period of time. Despite being a slightly older piece of technology, Java still performs well. It is regularly ranked among the most popular languages of programming.
It is critical for enterprise-level web apps and microservices, which are expected to grow in popularity over the coming year. Java will continue to dominate the banking industry and the Fintech business for years to come. Mastering Java addresses various aspects pertaining to Java development.
Mastering Java will prove to be of enormous assistance to Java developers of all levels. This book focuses on a variety of topics; it provides a concise explanation of Java's introduction, benefits, characteristics, and examines why Java is so essential. Mastering Java also includes installation advice and information on the many components that make Java work, such as Object-Oriented Programming, Strings, Collections, Packages, and Databases.
Mastering Java will always be a helpful resource for both intermediate learners and skilled personnel.
Learn more about our other Mastering titles at:
https://www.routledge.com/Mastering-Computer-Science/book-series/MCS

List of contents

Chapter 1 Introduction to Java
Chapter 2 Getting Started with Java
Chapter 3 Object-Oriented Programming
Chapter 4 Creating and Using Java Strims
Chapter 5 Collections, Lists, and Java's Built-in APIs
Chapter 6 Libraries, Packages, and Modules
Chapter 7 Java Database Connectivity
Chapter 8 Java I/O
Chapter 9 Java Streams
Chapter 10 Functional Programming with Lambda Expressions

About the author

Sufyan bin Uzayr is a writer, coder and entrepreneur with over a decade of experience in the industry. He has authored several books in the past, pertaining to a diverse range of topics, ranging from History to Computers/IT.
Sufyan is the Director of Parakozm, a multinational IT company specializing in EdTech solutions. He also runs Zeba Academy, an online learning and teaching vertical with a focus on STEM fields.
Sufyan specializes in a wide variety of technologies, such as JavaScript, Dart, WordPress, Drupal, Linux and Python. He holds multiple degrees, including ones in Management, IT, Literature and Political Science.
Sufyan is a digital nomad, dividing his time between four countries. He has lived and taught in universities and educational institutions around the globe. Sufyan takes a keen interest in technology, politics, literature, history and sports, and in his spare time, he enjoys teaching coding and English to young students.
Learn more at sufyanism.com

Summary

Mastering Java aims to introduce developers of all ages to the beautiful and valuable world of Java.

Product details

Authors Sufyan bin Uzayr, Sufyan bin-Uzayr, Sufyan Bin Uzayr
Assisted by Sufyan bin Uzayr (Editor), Sufyan bin-Uzayr (Editor), Sufyan bin Uzayr (Editor of the series)
Publisher Taylor & Francis Ltd.
 
Languages English
Product format Paperback / Softback
Released 31.05.2022
 
EAN 9781032134086
ISBN 978-1-0-3213408-6
No. of pages 492
Series Mastering Computer Science
Subjects Natural sciences, medicine, IT, technology > IT, data processing > Programming languages

COMPUTERS / Programming / General, COMPUTERS / Programming / Games, Programming & scripting languages: general, Programming and scripting languages: general

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