Read more
When it comes to designing and prototyping for the web, nothing beats Sketch. If you are passionate about designing UI/UX for mobile or web applications, Sketch is the way to go! And to learn Sketch, look no further than
Mastering Sketch ¿ The Beginner¿s Guides.
List of contents
Chapter 1 ◾ Introduction to Sketch App
Chapter 2 ◾ The Sketch Interface
Chapter 3 ◾ Layers Basics and How to Work with Them
Chapter 4 ◾ Vector Editing in Sketch
Chapter 5 ◾ Understanding the Sketch App
Chapter 6 ◾ Prototyping
Chapter 7 ◾ Real-Time Collaboration
Chapter 8 ◾ Sketch Extensions
About the author
Sufyan bin Uzayr is a writer, coder and entrepreneur with over a decade of experience in the industry. He has authored several books in the past, pertaining to a diverse range of topics, ranging from History to Computers/IT.
Sufyan is the Director of Parakozm, a multinational IT company specializing in EdTech solutions. He also runs Zeba Academy, an online learning and teaching vertical with a focus on STEM fields.
Sufyan specializes in a wide variety of technologies, such as JavaScript, Dart, WordPress, Drupal, Linux and Python. He holds multiple degrees, including ones in Management, IT, Literature and Political Science.
Sufyan is a digital nomad, dividing his time between four countries. He has lived and taught in universities and educational institutions around the globe. Sufyan takes a keen interest in technology, politics, literature, history and sports, and in his spare time, he enjoys teaching coding and English to young students.
Learn more at sufyanism.com
Summary
When it comes to designing and prototyping for the web, nothing beats Sketch. If you are passionate about designing UI/UX for mobile or web applications, Sketch is the way to go! And to learn Sketch, look no further than Mastering Sketch - The Beginner's Guides.