Fr. 32.90

Learning From Video Games (And Everything Else) - The General Learning Model

English · Paperback / Softback

Shipping usually within 3 to 5 weeks

Description

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List of contents










1. Introduction; 2. Research on the Psychological Effects of Video Games; 3. Domain-Specific Learning Theories; 4. The General Learning Model; 5. The Processes of Learning and Forgetting; 6. Summary and Implications; 7. Using the GLM to Address Controversies.

Summary

Video games can have many effects on players. Some areas of research have been seen as controversial, but many of the controversies can be at least partially resolved by considering the learning mechanisms underlying the effects. This Element describes the General Learning Model in greater detail than has been provided elsewhere.

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