Fr. 69.00

Play, Performance, and Identity - How Institutions Structure Ludic Spaces

English · Paperback / Softback

New edition in preparation, currently unavailable

Description

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List of contents

1. Introduction: Play Matters Matt Omasta & Drew Chappell 2. Warriors, Wizards, and Clerics: Heroric Identify Construction in Live Action Role Playing Games Dani Snyder-Young 3. Homo Ludens and the Sharks: Structuring Alternative Realities while Shark Cage Diving in South Africa Michael Schwartz 4. Playfully Empowering: Stunt Runners and Momentary Performance Terry Brino-Dean 5. The Future of Family Play at Epcot John Newman 6. Mormons Think They Should Dance Megan Sanborn Jones 7. All the Dungeon's a Stage: The Lived Experiences of Commercial BDSM Players Danielle Szlawieniec-Haw 8. Cheering is Tied to Eating: Consumption and Excess in Immersive, Role-Specific Dinner Theatre Spaces Drew Chappell 9. Becoming Batman: Cosplay, Performance, and Ludic Transformation at Comic-Con Kane Anderson 10. Plaza Indonesia: Performing Modernity in a Shopping Mall Jennifer Goodlander 11. Britpicking as Cultural Policing in Fanfiction Erin Horáková 12. Dramatic Manipulations: Conflict, Empathy, and Identity in World of Warcraft Kimi Johnson 13. Afterword: Who are You? Matt Omasta & Drew Chappell

About the author

Matt Omasta is the Director of Theatre Education & Applied Theatre programs at Utah State University. His recent publications appear in Research in Drama Education: The Journal of Applied Theatre & Performance; Youth Theatre Journal; The International Journal of Education and the Arts and Theatre for Young Audiences Today.

Drew Chappell is an interdisciplinary researcher whose articles appear in Qualitative Inquiry, Children’s Literature in Education, and Youth Theatre Journal. His edited volume Children Under Construction: Critical Essays on Play as Curriculum was published by Peter Lang. Drew teaches theatre at Chapman University and California State University Fullerton.

Summary

This book explores how people play and why their play matters, with a particular interest in how ludic experiences are often constructed and controlled by the interests of institutions, including corporations, non-profit organizations, government agencies, religious organizations, and non-governmental organizations (NGOs). Scholars of performanc

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