Fr. 74.80

Turtle Geometry - The Computer as a Medium for Exploring Mathematics

English · Paperback / Softback

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Description

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Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

About the author










Harold Abelson and Andrea diSessa

Product details

Authors Harold Abelson, Andrea diSessa
Publisher The MIT Press
 
Languages English
Product format Paperback / Softback
Released 09.07.1986
 
EAN 9780262510370
ISBN 978-0-262-51037-0
No. of pages 498
Dimensions 152 mm x 229 mm x 27 mm
Weight 714 g
Series Artificial Intelligence Series
Artificial Intelligence
Subjects Guides
Natural sciences, medicine, IT, technology > IT, data processing > IT

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