Fr. 81.00

Learn Python Visually - Creative Coding with Processing.py

English · Paperback / Softback

Shipping usually within 1 to 3 weeks (not available at short notice)

Description

Read more

An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment.

This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn s remarkably effective teaching approach is designed to help you visualize core programming concepts while you make cool pictures, animations, and simulations using Python Mode for the open-source Processing development environment.
 
Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex. You ll go from drawing with code to animating a bouncing DVD screensaver and practicing data-visualization techniques. Along the way, you ll encounter creative-yet-practical skill-building challenges that relate to everything from video games, cars, and coffee, to fine art, amoebas, and Pink Floyd. As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects.
 
You ll learn about:

  • Basic coding theories and concepts, like variables, data types, pixel coordinates, control flow and algorithms
  • Writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations
  • Using conditional statements, iteration, randomness, lists and dictionaries
  • Defining functions, reducing repetition, and making your code more modular
  • How to write classes, and create objects to structure code more efficiently
  •  
    In addition to giving you a good grounding in general programming, the skills and knowledge you ll gain in this book are your entry point to coding for an ever-expanding horizon of creative technologies.

    List of contents

    Acknowledgments
    Introduction

    Chapter 1: Hello, World!
    Chapter 2: Drawing More Complicated Shapes
    Chapter 3: Introduction to Strings and Working with Text
    Chapter 4: Conditional Statements
    Chapter 5: Iteration and Randomness
    Chapter 6: Motion and Transformation
    Chapter 7: Working with Lists and Reading Data
    Chapter 8: Dictionaries and JSON
    Chapter 9: Functions and Periodic Motion
    Chapter 10: Object-Oriented Programming and PVector
    Chapter 11: Mouse and Keyboard Interaction
    Afterword

    About the author










    Tristan Bunn kicked off his web design career back in the days of PlayStation 1, grunge music, and dial-up modems. Since then, he’s worked on a diverse range of digital projects for varied clients. He’s currently involved in lecturing, research, and work that blends code, interaction, interface design, and creativity. Bunn has years of experience teaching coding for art, games, web, and other creative technologies.
     

    Summary

    An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment.

    This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably effective teaching approach is designed to help you visualize core programming concepts while you make cool pictures, animations, and simulations using Python Mode for the open-source Processing development environment.
     
    Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex. You’ll go from drawing with code to animating a bouncing DVD screensaver and practicing data-visualization techniques. Along the way, you’ll encounter creative-yet-practical skill-building challenges that relate to everything from video games, cars, and coffee, to fine art, amoebas, and Pink Floyd. As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects.
     
    You’ll learn about:

  • Basic coding theories and concepts, like variables, data types, pixel coordinates, control flow and algorithms
  • Writing code that produces drawings, patterns, animations, data visualizations, user interfaces, and simulations
  • Using conditional statements, iteration, randomness, lists and dictionaries
  • Defining functions, reducing repetition, and making your code more modular
  • How to write classes, and create objects to structure code more efficiently
  •  
    In addition to giving you a good grounding in general programming, the skills and knowledge you’ll gain in this book are your entry point to coding for an ever-expanding horizon of creative technologies.

    Additional text

    "Learn Python Visually brings two very exciting threads together - using Python to code projects, and using Processing for making art. The book welcomes beginners by covering how to get started with the basics like shapes and color but extends the learning far by covering complex topics like object-orientation in an accessible fashion. I am excited to see what students, teachers, artists, anyone can make using this book."
    —Saber Khan, Education Community Director, Processing Foundation

    "Learn Python Visually might be one of the most creatively-minded, practical introductions to basic programming, presented in a rewarding environment, using a highly relevant language. . . . Its modern design is easy to follow and it finds a nice balance between being educational, and inspirational."
    —Dr. Rer. Nat. Ralf Biedert, Principal Engineer, Tobii AB

    Report

    "Learn Python Visually brings two very exciting threads together - using Python to code projects, and using Processing for making art. The book welcomes beginners by covering how to get started with the basics like shapes and color but extends the learning far by covering complex topics like object-orientation in an accessible fashion. I am excited to see what students, teachers, artists, anyone can make using this book."
    Saber Khan, Education Community Director, Processing Foundation

    "Learn Python Visually might be one of the most creatively-minded, practical introductions to basic programming, presented in a rewarding environment, using a highly relevant language. . . . Its modern design is easy to follow and it finds a nice balance between being educational, and inspirational."
    Dr. Rer. Nat. Ralf Biedert, Principal Engineer, Tobii AB

    "The sample programs are nicely selected and each deal with a different topic  . . . [provides] the necessary detail, but still compact. I believe Learn Python Visually will be a rich source of inspiration."
    Alfred Abusomwan, Techs Blog

    Product details

    Authors Tristan Bunn
    Publisher No Starch Press
     
    Languages English
    Product format Paperback / Softback
    Released 26.04.2021
     
    EAN 9781718500969
    ISBN 978-1-71850-096-9
    No. of pages 296
    Dimensions 178 mm x 236 mm x 19 mm
    Subjects Natural sciences, medicine, IT, technology > IT, data processing > Programming languages

    COMPUTERS / Programming / Open Source, Computer programming / software engineering, Computer Programming / Software Development, COMPUTERS / Languages / Python

    Customer reviews

    No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

    Write a review

    Thumbs up or thumbs down? Write your own review.

    For messages to CeDe.ch please use the contact form.

    The input fields marked * are obligatory

    By submitting this form you agree to our data privacy statement.