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List of contents
Preface, 1 Introduction, 2 Face Analysis and Coding, 3 Anatomy of the Face, Head, and Neck, 4 Modeling Faces, 5 Facial Animation, 6 Facial Image Synthesis, 7 Parameterized Face Models, 8 Skin and Muscle-Based Facial Animation, 9 Speech-Synchronized Animation, 10 Performance Animation, 11 Modeling and Animating Hair, A A Face Model, B Simple Parameterized Face Program, Bibliography
About the author
Parke\, Frederic I.; Waters\, Keith
Summary
This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to t
Additional text
Professionals and students alike receive in-depth surveys of the latest advancements in the field of facial animation in a top pick.
—California Bookwatch, March 2009
Praise for the First Edition:
This book is the most comprehensive one available on facial animation. The problems raised by this complex task are outlined, and the visualization techniques that can be used are analyzed.
—Computing Reviews
This technical title is a 'must' acquisition for any art school which includes computer-based animation courses: it provides a comprehensive review of the many techniques used in modern computer animation processes, surveys face creation and manipulation processes, and includes plenty of facial animation history and tips. The blend of historical background with practical tips makes for an important title.
—Midwest Book Review