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This book is about the Double Set Game, Game (D.4.2.31) played on Model III, the Longitudinal Star Gate 14 Model, an advance space-aged chess game board. A Double Set game comprises of two unique chess sets. The winner of this game must CHECKMATE his/her opponents' kings twice to avail of victory.
This book, Book 2 Vol. 5, raises many compelling question about the dexterity of human intelligence capability as opposed to robotic (artificial) intelligence. Computer software engineers are designing software that surpasses the game play intelligence of Game Board Masters in classic games such as the Chinese chess game called "Go" as well as conventional chess, namely IBM's chess software called "Deep Blue" which defeated the chess Grand Master, Gary Kasporov.
The introduction of my Advance 3-d model chess game in this book, will eventually force many software engineers to rethink the coding design of conventional chess games. By redoing the task of computer coding of conventional chess games may perhaps allow us to have a better understanding and appreciation of ourselves, who we are as a species and our role in the universe.
About the author
Chess was taught to me by my Late father, David Franklin Neal, Sr.. Over the years, chess became boring to me and I searched for new styles of playing chess that were more interesting and complex. As a result of my efforts, I invented Advanced 3-D Matrix Vector Logistics Chess.Some of my hobbies include:Reading, writing, designing Advanced chess game boards, Advanced 3-D Arts, photography, computer and computer networking.Some of my sports include:Soccer, tennis, horse-back riding, Yoga, biking, skateboarding, swimming, Taekwondo (martial arts self defense), and karate.I specialize in designing Advanced 3-D Chess game boards Model from scratch. I also enjoy traveling, meeting new people, and learning new languages.