Fr. 66.00

Digital Cities - Between History and Archaeology

English · Paperback / Softback

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Description

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This volume explores the new paradigm of the Digital City as being simultaneously a past and a contemporary entity.

List of contents










  • Introduction Maurizio Forte and Helena Murteira

  • Part 1 - Methodological challenges

  • 1. Vulci 3000: a Digital Challenge for the Interpretation of Etruscan and Roman Cities Maurizio Forte, Nevio Danelon, David Johnston, Katherine McCusker, Everett Newton, Gianfranco Morelli and Gianluca Catanzariti

  • 2. "I dreamt I dwelt in marble halls": Using Computer Based Visualisation of Roman Domestic Architecture to Evoke the Built and the "Felt" Environment Richard Beacham

  • 3. The Digital Revolution and Modeling Time and Change in Historic Buildings and Cities: The Case of Visualizing Venice Caroline Bruzelius

  • 4. Exploring visually the known and the ill-known about Kraków's centre urban evolution: an information visualisation perspective Jean-Yves Blaise and Iwona Dudek

  • 5. Experiencing past, present and future urban environments through digital representation, storytelling and simulation Eva Pietroni

  • 6. Simplified Crowd Simulation in Virtual Heritage Sites Luís Sequeira

  • Part 2 - Conservation, requalification and communication

  • 1. At-Risk World Heritage and Virtual Reality Visualization for Cyber-Archaeology - The Mar Saba Test Case Thomas E. Levy, Connor Smith, Kristin Agcaoili, Anish Kannan, Avner Goren, Jürgen P. Schulze, and Glenn Yago

  • 2. Oporto's Historic Centre (WH) - from historical research to (real) Virtual Heritage Visualization Maria Leonor Botelho

  • 3. Omnidirectional Strategies for Exploring Ancient Cities and Territories Sarah Kenderdine

  • Part 3 - Hermeneutics and epistemological boundaries

  • 1. Çatalhöyük as an Open Site? On the Openness of Virtual Reconstructions of Archaeological Sites to a Multiplicity of Interpretations Zeynep Aktüre

  • 2. Virtual Cities as Memoryscapes: The Case of Lisbon Maria Alexandra Gago da Câmara, Helena Murteira and Paulo Simões Rodrigues

  • Part 4- Research, planning and learning

  • 1. Spatial Representation of Vienna's Street-Level Environment-Urban Parterre Mapping (UPM) Angelika Psenner

  • 2. Unreal Projects: Using Immersive Visualization to Learn about Distant and Historical Locales Gabriela Campagnol, Stephen Caffey, Mark J. Clayton, Kevin Glowacki, Nancy Klein, Julian Kang and Geoffrey Booth

  • 3. At the Interface - Multimodal Sensing and Intelligent Learning Systems -The Dynamic Transformation of the Cityscape, and Its Ongoing Study Bill Seaman



About the author

Maurizio Forte is William and Sue Gross Professor of Classical Studies Art, Art History, and Visual Studies at Duke University. He is the founder and director of the DIG@Lab at Duke as well as the author or editor of three books, including Virtual Archaeology.

Helena Murteira is an art historian with a PhD from the University of Edinburgh. She is a member of the Scientific Committee of the Centre for Art History and Artistic Research (CHAIA) at the University of Évora.

Summary

This volume explores the new paradigm of the Digital City as being simultaneously a past and a contemporary entity.

Product details

Authors Maurizio (William and Sue Gross Professor o Forte
Assisted by Maurizio Forte (Editor), Maurizio (William and Sue Gross Professor of Classical Studies Art Forte (Editor), Forte Maurizio (Editor), Helena Murteira (Editor), Helena (Art Historian Murteira (Editor)
Publisher Oxford University Press
 
Languages English
Product format Paperback / Softback
Released 30.04.2020
 
EAN 9780197501122
ISBN 978-0-19-750112-2
No. of pages 368
Subjects Humanities, art, music > History > Pre and early history
Non-fiction book > History > Pre and early history, antiquity

SOCIAL SCIENCE / Archaeology, Archaeology

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