Fr. 39.50

Gamish - A Graphic History of Gaming

English · Hardback

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Description

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Informationen zum Autor Edward Ross is an Edinburgh-based comic-book artist, writer and illustrator. He is the author of the widely acclaimed Filmish: A Graphic Journey through Film and has also worked on a series of science-themed comics. Klappentext "This ... illustrated book transports us through the history of video games, from the pioneering prototypes of the 1950s to the modern era of blockbuster hits and ingenious indie gems. Exploring the people and politics behind one of the world's most exciting art-forms, this is a love letter to something that has always been more than just a game."--Back cover. Zusammenfassung *Shortlisted for the British Book Design and Production Award for Graphic Novels* 'A love letter to gaming in all its forms - from board games, to role-play, to virtual reality and video games. For fans of gaming, this is the perfect read. For those new to gaming, it is the perfect introduction' The Scotsman A thrilling illustrated journey through the history of video games and what they really mean to us Pac-Man. Mario. Minecraft. Doom. Ever since he first booted up his brother's dusty old Atari, comic artist Edward Ross has been hooked on video games. Years later, he began to wonder: what makes games so special? Why do we play? And how do games shape the world we live in? This lovingly illustrated book takes us through the history of video games, from the pioneering prototypes of the 1950s to the modern era of blockbuster hits and ingenious indie gems. Exploring the people and politics behind one of the world's most exciting art-forms, Gamish is a love letter to something that has always been more than just a game.

Report

Gamish is a fascinating read. Insights for anyone who games, and revelations for those who don't Val McDermid

Product details

Authors Edward Ross, Ross Edward
Publisher Particular Books
 
Languages English
Product format Hardback
Released 05.11.2020
 
EAN 9781846149481
ISBN 978-1-84614-948-1
No. of pages 208
Dimensions 170 mm x 235 mm x 20 mm
Subjects Fiction > Comic, cartoon, humour, satire
Non-fiction book

History: specific events & topics, COMPUTERS / History, ART / Video Game Art, History of engineering and technology, History: specific events and topics, GAMES & ACTIVITIES / Video & Mobile, Computer Games Design, Computer game art, Computer and video game industry

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