Fr. 23.90

A Coder Like Me

English · Hardback

Shipping usually within 1 to 3 weeks (not available at short notice)

Description

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Discover how coding is used to instruct computers to do amazing things, from creating animations and video games to sending robots to Mars - written by scientist and TV presenter Dr Shini Somara.

About the author

Mechanical engineer Dr Shini Somara loves to introduce scientific concepts to broader audiences. She has fronted science programming on the BBC, Al Jazeera America, Sky, Discovery and The Science Channel.

Shini is an advocate for STEM education, encouraging women and girls in particular to empower themselves by studying these subjects.
Nadja is a freelance illustrator from Helsinki, Finland. She graduated in 2004 from North Wales School of Art and Design with a BA (1st class Hons) in Illustration for Children's Publishing.
She loves to illustrate children's picture books and chapter books as well as stationery. Nadja also teaches art, dance and narrative illustration to both children and adults.

Nadja lives in a colourful home with her family, a peaceful 15-minute walk through a forest to her studio.

Summary

Discover how coding is used to instruct computers to do amazing things, from creating animations and video games to sending robots to Mars - written by scientist and TV presenter Dr Shini Somara.

Foreword

Discover how coding is used to instruct computers to do amazing things, from creating animations and video games to sending robots to Mars - written by scientist and TV presenter Dr Shini Somara.

Product details

Authors Nadja Sarell, Dr Shini Somara, Shini Somara, SOMARA SHINI
Assisted by Nadja Sarell (Illustration)
Publisher Wren & Rook
 
Languages English
Age Recommendation ages 5 to 7
Product format Hardback
Released 31.12.2020
 
EAN 9781526362056
ISBN 978-1-5263-6205-6
No. of pages 32
Dimensions 254 mm x 280 mm x 10 mm
Subjects Children's and young people's books > Non-fiction books / Non-fiction picture books > History, politics

JUVENILE NONFICTION / Technology / How Things Work-Are Made, For National Curriculum Key Stage 1 (England and Wales), For National Curriculum Key Stage 1, Interest age: from c 6 years, STEM; women engineers; coding; animation; video games

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