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Virtual Weaponry - The Militarized Internet in Hollywood War Films

English · Paperback / Softback

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Description

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This book examines the convergent paths of the Internet and the American military, interweaving a history of the militarized Internet with analysis of a number of popular Hollywood movies in order to track how the introduction of the Internet into the war film has changed the genre, and how the movies often function as one part of the larger Military-Industrial- Media-Entertainment Network and the Total War Machine. The book catalogues and analyzes representations of a militarized Internet in popular Hollywood cinema, arguing that such illustrations of digitally networked technologies promotes an unhealthy transhumanism that weaponizes the relationships between the biological and technological aspects of that audience, while also hierarchically placing the "human" components at the top. Such filmmaking and movie-watching should be replaced with a critical posthumanism that challenges the relationships between the audience and their technologies, in addition to providing critical toolsthat can be applied to understanding and potentially resist modern warfare.

List of contents

Chapter 1: Introduction: Virtual Weaponry.- Chapter 2: The Hard Technological Body in the Exoskeletal Soldier.- Chapter 3: The Soldier Interfaces on the Digitally Augmented Battlefield.- Chapter 4: War Films, Combat Simulators and The Absent Virtual Soldier.- Chapter 5: Ender's War Games: Drones, Data and the Simulation of War as Weapon and Tactic.- Chapter 6: The Civilian Soldiers of Cyberwarfare.

About the author










Aaron Tucker is author of Interfacing with the Internet in Popular Cinema along with the poetry collections punchlinesand irresponsible mediums: the chesspoems of Marcel Duchamp. His current collaborative project, Loss Sets, translates poems into sculptures which are then 3D printed; he is also the co-creator of The ChessBard, an app that transforms chess games into poems (chesspoetry.com). He is currently a lecturer in the English Department and a Research Fellow with the Centre for Digital Humanities at Ryerson University in Toronto, Canada. 


Summary

This book examines the convergent paths of the Internet and the American military, interweaving a history of the militarized Internet with analysis of a number of popular Hollywood movies in order to track how the introduction of the Internet into the war film has changed the genre, and how the movies often function as one part of the larger Military-Industrial- Media-Entertainment Network and the Total War Machine. The book catalogues and analyzes representations of a militarized Internet in popular Hollywood cinema, arguing that such illustrations of digitally networked technologies promotes an unhealthy transhumanism that weaponizes the relationships between the biological and technological aspects of that audience, while also hierarchically placing the “human” components at the top. Such filmmaking and movie-watching should be replaced with a critical posthumanism that challenges the relationships between the audience and their technologies, in addition to providing critical toolsthat can be applied to understanding and potentially resist modern warfare.

Product details

Authors Aaron Tucker
Publisher Springer, Berlin
 
Languages English
Product format Paperback / Softback
Released 01.01.2018
 
EAN 9783319868035
ISBN 978-3-31-986803-5
No. of pages 250
Dimensions 148 mm x 14 mm x 210 mm
Weight 346 g
Illustrations XI, 250 p. 22 illus., 21 illus. in color.
Subjects Humanities, art, music > Art > Photography, film, video, TV

Genre, B, Technology, Media Studies, Culture, Popular Culture, Cultural Studies, Communication, Media and Communication, Literature, Cultural and Media Studies, Film genres, Film: styles & genres, Genre Studies, American Cinema and TV, Motion pictures—United States, American Film and TV, Culture and Technology

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