Fr. 11.50

Designing a Game (a True Book: Get Ready to Code)

English · Paperback / Softback

Shipping usually within 3 to 5 weeks

Description

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"From simple smartphone puzzle games to big-budget open-world adventures, video games are one of todays most popular forms of entertainment. Readers will find out what it takes to make their favorite games, from the planning stages to final debugging. Along the way, they will also explore the history of video games and learn basic programming skills"--

About the author










Jennifer Hackett studied physics and history at the College of William and Mary. After deciding she wanted to write instead of research, she attended New York University's Science, Health, and Environmental Reporting Program. She currently works as Scholastic MATH's associate editor.

Product details

Authors Jennifer Hackett
Publisher UK Books
 
Languages English
Age Recommendation ages 8 to 10
Product format Paperback / Softback
Released 28.02.2019
 
EAN 9780531135426
ISBN 978-0-531-13542-6
No. of pages 48
Dimensions 173 mm x 203 mm x 5 mm
Weight 113 g
Illustrations Illustrationen, nicht spezifiziert
Series True Bookget Ready to Code
True Bookget Ready to Code
A True Book: Get Ready to Code
A True Book (Relaunch)
True Books: American History (Hardcover)
Subjects Children's and young people's books > Play, learning > Adventure, activity stories, entertainment

JUVENILE NONFICTION / Computers / Entertainment & Games, Computer game guides (Children's / Teenage)

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