Fr. 70.00

Decision and Game Theory for Security - 9th International Conference, GameSec 2018, Seattle, WA, USA, October 29-31, 2018, Proceedings

English · Paperback / Softback

Shipping usually within 6 to 7 weeks

Description

Read more

The 28 revised full papers presented together with 8 short papers were carefully reviewed and selected from 44 submissions.Among the topical areas covered were: use of game theory; control theory; and mechanism design for security and privacy; decision making for cybersecurity and security requirements engineering; security and privacy for the Internet-of-Things; cyber-physical systems; cloud computing; resilient control systems, and critical infrastructure; pricing; economic incentives; security investments, and cyber insurance for dependable and secure systems; risk assessment and security risk management; security and privacy of wireless and mobile communications, including user location privacy; sociotechnological and behavioral approaches to security; deceptive technologies in cybersecurity and privacy; empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy; and adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.

List of contents

Use of game theory.- Control theory and mechanism design for security and privacy.- Decision making for cybersecurity and security requirements engineering.- Security and privacy for the Internet-of-Things.- Cyber-physical systems.- cloud computing.- Resilient control systems, and critical infrastructure.- Pricing.- Economic incentives.- Security investments, and cyber insurance for dependable and secure systems.- Risk assessment and security risk management.- Security and privacy of wireless and mobile communications, including user location privacy.- Sociotechnological and behavioral approaches to security.- Deceptive technologies in cybersecurity and privacy.- Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy.- Adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.

Summary

The 28 revised full papers presented together with 8 short papers were carefully reviewed and selected from 44 submissions.Among the topical areas covered were: use of game theory; control theory; and mechanism design for security and privacy; decision making for cybersecurity and security requirements engineering; security and privacy for the Internet-of-Things; cyber-physical systems; cloud computing; resilient control systems, and critical infrastructure; pricing; economic incentives; security investments, and cyber insurance for dependable and secure systems; risk assessment and security risk management; security and privacy of wireless and mobile communications, including user location privacy; sociotechnological and behavioral approaches to security; deceptive technologies in cybersecurity and privacy; empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy; and adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.