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The Wealth of Virtual Nations - Videogame Currencies

English · Paperback / Softback

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Description

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This book considers representations of wealth and the wealthy in videogames. The introduction explores the estrangement of wealth from everyday life in the contemporary west, and argues that videogames have contributed to modern life by dramatizing the economic anxieties of our age - in particular, those anxieties that relate to the Global Great Recession. A review of historical titles reveals that such and related efforts draw in significant ways from the literary tradition of sentimental romance, where wealth and the wealthy have long been associated with notions of the underworld or hell. The relevance of this tradition to contemporary titles is explored through a careful analysis of romantic themes and concerns with significance to acts of exchange. The Wealth of Virtual Nations will appeal to students with an interest in narrative theory, game design, literature, economics, and the humanities. It will also be of interest to the videogame industry.

List of contents

Chapter 1: Introduction: Analyzing Wealth in Videogames.- Chapter 2: Literary Theory for Gamers.- Chapter 3: The Symbolic Order of Action and Possibility Bearing on Time.- Chapter 4: Capital and Class Determinations in Videogames.- Chapter 5: Night World Identify Affirmations.- Chapter 6: Conclusion: The Wealth of Virtual Nations.

About the author

Adam Crowley is Associate Professor of English at Husson University, USA.

Summary

This book considers representations of wealth and the wealthy in videogames. The introduction explores the estrangement of wealth from everyday life in the contemporary west, and argues that videogames have contributed to modern life by dramatizing the economic anxieties of our age — in particular, those anxieties that relate to the Global Great Recession. A review of historical titles reveals that such and related efforts draw in significant ways from the literary tradition of sentimental romance, where wealth and the wealthy have long been associated with notions of the underworld or hell. The relevance of this tradition to contemporary titles is explored through a careful analysis of romantic themes and concerns with significance to acts of exchange. The Wealth of Virtual Nations will appeal to students with an interest in narrative theory, game design, literature, economics, and the humanities. It will also be of interest to the videogame industry.

Product details

Authors Adam Crowley
Publisher Springer, Berlin
 
Languages English
Product format Paperback / Softback
Released 01.01.2018
 
EAN 9783319851020
ISBN 978-3-31-985102-0
No. of pages 110
Dimensions 148 mm x 6 mm x 210 mm
Weight 167 g
Illustrations IX, 110 p.
Subjects Social sciences, law, business > Media, communication > Communication science

C, Amerika, Technology, Culture, Popular Culture, Cultural Studies, Economics, Communication, Media and Communication, Literature, Cultural and Media Studies, Culture—Economic aspects, Cultural Economics, United States—Study and teaching, American Culture, Culture and Technology, Science, Technology and Society

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