Fr. 135.00

Architecture and Interaction - Human Computer Interaction in Space and Place

English · Paperback / Softback

Shipping usually within 6 to 7 weeks

Description

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Ubiquitouscomputing has a vision of information and interaction being embedded in theworld around us; this forms the basis of this book. Built environments aresubjects of design and architects have seen digital elements incorporated intothe fabric of buildings as a way of creating environments that meet the dynamicchallenges of future habitation. Methods forprototyping interactive buildings are discussed and the theoretical overlapsbetween both domains are explored. Topics like the role of space and technologywithin the workplace as well as the role of embodiment in understanding howbuildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies toinvestigate the occupation of buildings and how they can be used to understandspatial technologies.
Architectureand Interaction is aimed at researchers and practitioners in the field of computing who want togain a greater insight into the challenges of creating technologies in thebuilt environment and those from the architectural and urban design disciplineswho wish to incorporate digital information technologies in future buildings.

List of contents

Introduction.- Part I:Interdisciplinary Dialogue.- Applying HCI Methods and Concepts to ArchitecturalDesign (or Why Architects could use HCI, Even if They Don't Know It).-  What Is It about Space that is Important inInteraction? Let's Take the World From a Situated Point of View.- Part II:Approaching Interaction in Space .- Supporting Fluid Transitions in InnovativeLearning spaces: Architectural, Social and Technological Factors.- CreativeWorkplace Alchemies: Individual Workspaces and Collaboration Hotspots.- Gettingit Going: Explorations at the Intersection of Moving Bodies, InformationTechnology & Architecture.- Measuring Interaction in Workplaces.- Part III:Going Abstract about the Concrete.- Community Is the Message: Viewing NetworkedPublic Displays through McLuhan's Media Theory.- Embodied Interactions withAdaptive Architecture.- Part IV: Activating Spaces.- Mapping the Intangible: OnAdaptivity  & Relational Prototypingin  Architectural Design.-An InteractiveSimulation Environment for Adaptive Architectural Systems.- Robotic Building asPhysically Built Robotic Environments and Robotically Supported BuildingProcesses.- Part V: Sights and Magnifications.- Northern Urban Lights: EmplacedExperiences of Urban Lighting as Digital Augmentation.-  Reading and Responding to the DigitalFootprints of Mobile Visitors.-  OnPotential Application of Interaction Design for Placemaking. 

Summary

Ubiquitous
computing has a vision of information and interaction being embedded in the
world around us; this forms the basis of this book. Built environments are
subjects of design and architects have seen digital elements incorporated into
the fabric of buildings as a way of creating environments that meet the dynamic
challenges of future habitation.

Methods for
prototyping interactive buildings are discussed and the theoretical overlaps
between both domains are explored. Topics like the role of space and technology
within the workplace as well as the role of embodiment in understanding how
buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to
investigate the occupation of buildings and how they can be used to understand
spatial technologies.
Architecture
and Interaction






is aimed at researchers and practitioners in the field of computing who want to
gain a greater insight into the challenges of creating technologies in the
built environment and those from the architectural and urban design disciplines
who wish to incorporate digital information technologies in future buildings.

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