Fr. 296.00

Level Design - Concept, Theory, and Practice

English · Hardback

Shipping usually within 3 to 5 weeks

Description

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List of contents

Introduction to Level Design. Emotional Feedback Systems. Game Environments. Game Stories. Designing Gameplay. Final Thoughts.

About the author

Rudolf Kremers

Summary

Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers.

Product details

Authors Rudolf Kremers
Publisher Taylor & Francis Ltd.
 
Languages English
Product format Hardback
Released 31.12.2018
 
EAN 9781138427952
ISBN 978-1-138-42795-2
No. of pages 404
Subjects Natural sciences, medicine, IT, technology > IT, data processing > Application software

Graphical & digital media applications, Graphical and digital media applications, COMPUTERS / Design, Graphics & Media / Graphics Tools

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