Fr. 296.00

Game Design - From Blue Sky to Green Light

English · Hardback

Shipping usually within 3 to 5 weeks

Description

Read more

Informationen zum Autor Deborah Todd Zusammenfassung Takes us on a journey through the game-design process, from the initial blue sky sessions to pitching for a green light. This book discusses the decision and brainstorming phase, character development and story wrap, creation of content and context outlines, flowcharting game play, and creating design documents. Inhaltsverzeichnis Foreword 1. The Games Industry in All Its Glory 2. In the Beginning, There Was Blue Sky 3. The Yin and Yang of Brainstorming 4. Story in Game Design—The Thousand-Pound Gorilla 5. Characters Rule 6. The Hat Trick of Game Design—Environments, Puzzles, and Levels 7. There’s a Whole Lot of Testing Going On 8. The Many Faces of GDDs 9. And Now for Something Completely Different—Flowcharts and Storyboards 10. Life is a Pitch, and Then They Buy A. CSI Case Treatment B. Nihilistic Documents C. Death Jr. II Documents D. Guitar Hero II Weekly Status Report E. CSI 3 Camera System

Product details

Authors Todd, Deborah Todd, Todd Deborah
Publisher Taylor & Francis Ltd.
 
Languages English
Product format Hardback
Released 31.12.2018
 
EAN 9781138427969
ISBN 978-1-138-42796-9
No. of pages 312
Subjects Natural sciences, medicine, IT, technology > IT, data processing > Application software

Graphical & digital media applications, Graphical and digital media applications, COMPUTERS / Design, Graphics & Media / Graphics Tools

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.