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In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular. Each chapter covers an essential component of the game development process. Topics are illustrated with sample projects. The book also concludes with a complete game project.
This book s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you ve already learned, giving you a rock-solid foundation for real-world success.
List of contents
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HOUR 1: Introduction to Unity
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HOUR 2: Game Objects
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HOUR 3: Models, Materials, and Textures
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HOUR 4: Terrain and Environments
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HOUR 5: Lights and Cameras
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HOUR 6: Game 1: Amazing Racer
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HOUR 7: Scripting, Part 1
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HOUR 8: Scripting, Part 2
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HOUR 9: Collision
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HOUR 10: Game 2: Chaos Ball
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HOUR 11: Prefabs
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HOUR 12: 2D Game Tools
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HOUR 13: 2D Tilemap
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HOUR 14: User Interfaces
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HOUR 15: Game 3: Captain Blaster
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HOUR 16: Particle Systems
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HOUR 17: Animations
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HOUR 18: Animators
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HOUR 19: Timeline
- HOUR 20: Game 4: Gauntlet Runner
- HOUR 21: Audio
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HOUR 22: Mobile Development
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HOUR 23: Polish and Deploy
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HOUR 24: Wrap-up
About the author
Mike Geig is the global head of evangelism content at Unity Technologies, where he helps democratize game development by developing and delivering high-impact learning resources. Mike has experience as an indie game developer, a university educator, and an author. A gamer at heart, Mike works to make the development of interactive entertainment fun and accessible for all skill sets. Hi, Mom!
Summary
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment
techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common Unity game development tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and exercises help you test your knowledge and stretch your skills.
Notes and Tips point out shortcuts and solutions
Learn how to…
Get up and running fast with the Unity 2018 game engine and editor
Work efficiently with Unity’s graphical asset pipeline
Make the most of lights and cameras
Sculpt stunning worlds with Unity’s terrain and environmental tools
Script tasks ranging from capturing input to building complex behaviors
Quickly create repeatable, reusable game objects with prefabs
Implement easy, intuitive game user interfaces
Control players through built-in and custom character controllers
Build realistic physical and trigger collisions
Leverage the full power of Unity’s Animation and new Timeline systems
Integrate complex audio into your games
Use mobile device accelerometers and multi-touch displays
Build engaging 2D games with Unity’s 2D tools and Tilemap
Apply the “finishing touches” and deploy your games