Fr. 276.00

Game Design Theory - A New Philosophy for Understanding Games

English · Hardback

Shipping usually within 3 to 5 weeks

Description

Read more

Informationen zum Autor Keith Burgun is a game designer, writer, composer, and visual artist who has been developing games independently for nearly 20 years. He writes for Gamasutra, Destructoid, and several other popular websites, including his own blog at Dinofarm Games. He is a founding member of Dinofarm Games and produced its first commercial game 100 Rogues for the iOS platform. He also teaches game design and animation courses at local art schools. Zusammenfassung Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are Inhaltsverzeichnis Introduction. The Concept of Game. Game Design. How We Got Here. Through the Lens: Videogames. Through the Lens: Boardgames. Predictions.

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.