Fr. 300.00

Basics of Game Design

English · Hardback

Shipping usually within 3 to 5 weeks

Description

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List of contents

Introduction. Making Games. Game Play and Game Mechanics. Math and Logic in Games. Inside Game Mechanics. On Movement. On Combat. On Characters and Monsters. On Items. On Magicks and Technologies. On Puzzles in Games. Implementing the Design. Storytelling in Games. Designing Playfields. Interface Design. A Conversation with Chris Taylor.

About the author

Michael Moore

Summary

Basics of Game Design is for anyone wanting to become a professional game designer

Product details

Authors Moore, Michael Moore
Publisher Taylor & Francis Ltd.
 
Languages English
Product format Hardback
Released 31.12.2017
 
EAN 9781138427877
ISBN 978-1-138-42787-7
No. of pages 392
Subjects Natural sciences, medicine, IT, technology > IT, data processing > Application software

Graphical & digital media applications, Graphical and digital media applications, COMPUTERS / Design, Graphics & Media / Graphics Tools

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