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Informationen zum Autor Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada. Klappentext Designed for self-paced learning or instructor-led classroom training, this manual teaches you the fundamentals of using 3ds Max 8. It is organized into sections dedicated to animation, modelling, materials, lighting and rendering; and each section covers basic theory, and also includes exercises for hands-on demonstration of the concept. Zusammenfassung Designed for self-paced learning or instructor-led classroom training, this manual teaches you the fundamentals of using 3ds Max 8. It is organized into sections dedicated to animation, modelling, materials, lighting and rendering; and each section covers basic theory, and also includes exercises for hands-on demonstration of the concept. Inhaltsverzeichnis Installation; Introduction to Computer Graphics, 3D Animation, and 3DS Max; User Interface; Working with Files and Objects; Overview Lab; Transforming Objects; Basic Animation Techniques; Creating an Animation and Changing Controller Types; Animation Lab; Shapes; More Objects and Modifiers; Low Poly Modeling; Environment and Low-Poly Creation Lab; Introduction to the Material Editor; Creating Mapped Materials; Materials Lab; Basic Lighting; Basics of Advanced Lighting; Rendering with Advanced Lighting; Cameras and Rendering; Scene Creation Lab; Full Day Lab; Index