Fr. 286.00

How to Cheat in Unity 5 - Tips and Tricks for Game Development

English · Hardback

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Description

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List of contents

IntroductionChapter 1: Editor CheatsChapter 2: Asset & Importing CheatsChapter 3: Scene, Component and GameObject CheatsChapter 4: Animation and TimeChapter 5: Persistence and AccessibilityChapter 6: Cameras, Rendering and LightingChapter 7: Coding & MonoDevelop TricksChapter 8: Performance and OptimizationChapter 9: Physics, Collisions and Path-FindingChapter 10: Debugging and BuildingIndex

About the author

Alan Thorn is a freelance game developer, author and educator with 13 years of industry experience working on over 500 projects. He founded Wax Lyrical Games and created the award-winning game Baron Wittard: Nemesis of Ragnarok . He has written 15 books on game development and presented 10 video training courses online. He is also a visiting lecturer for the Game Design & Development MA degree at the National Film and Television School, London. Other books by Alan include Unity 4 Fundamentals , Master Unity Scripting and UDK Game Development . More information on Alan Thorn can be found at his website: http://www.alanthorn.net

Summary

Looking to become more efficient using Unity?How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5

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