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Informationen zum Autor Mark Hedges is a Senior Lecturer in the Department of Digital Humanities at King’s College London. His original academic background was in mathematics and philosophy, and he gained a PhD in mathematics at University College London, before starting a 17-year career in the software and systems consultancy industry, working on large-scale development projects for industrial and commercial clients. After a brief career break, he began his career at King’s at the Arts and Humanities Data Service, before moving to his current position, in which he has taught on a variety of modules in the MA in Digital Asset and Media Management and MA in Digital Curation. His research interests include digital curation and digital archives, their role in research, and their relationships with broader research environments and infrastructures, and since 2012 he has been carrying out research on crowdsourcing and participatory methods in the humanities. Stuart Dunn is Senior Lecturer in Digital Humanities at King’s College London. He gained his PhD in Aegean Bronze Age Archaeology from the University of Durham in 2002, during which he conducted fieldwork in Melos, Crete and Santorini. During his PhD and subsequently, he developed strong interests in digital research methods for mapping and spatial analysis. He worked as Research Assistant on the AHRC’s ICT in Arts and Humanities Research Programme from 2003 until 2006, where he supported the design and implementation of key research programmes. In 2006, he became a Research Associate at the Arts and Humanities e-Science Support Centre at King’s, and then a Research Fellow in the Centre for e-Research. Since 2011, he has taught in the fields of cultural heritage, digital history and, most recently, Geographical Information Systems. In this period he has researched and published extensively on academic crowdsourcing as a method, especially where it touches on the field of Volunteered Geographic Information. Dunn is a Fellow of the Higher Education Academy. Klappentext "The foundations of a theoretical framework for understanding the value of crowdsourcing. Crowdsourcing is becoming increasingly important to academia as the Web transforms collaboration and communication and blurs institutional and professional boundaries. Crowdsourcing projects in the humanities have, for the most part, focused on the generation or enhancement of content in a variety of ways, leveraging the rich resources of knowledge, creativity, effort and interest among the public to contribute to academic discourse. Moreover, they have largely been insular activities, identifying a specific challenge that crowdsourcing might be used to address, and then trying to meet the challenge using methods and technologies adapted from crowdsourcing in other areas, such as the sciences or business. However, collectively, these activities have raised important questions about the nature and value of such collaboration with the wider public, the processes it involves, the affordances it provides and the challenges it raises. This study addresses these questions by laying the foundations for a theoretical framework in which the value of crowdsourcing can be understood, based on a systematic analysis of crowdsourcing concepts, methodologies and projects that locate crowdsourcing within the family of related (but distinct) concepts such as 'citizen science, ' the 'wisdom of crowds' and 'public engagement.' Key points: Addresses crowdsourcing for the humanities and cultural material; Provides a systematic, academic analysis of crowdsourcing concepts and methodologies; Based on a systematic research programme; Situates crowdsourcing conceptually within the context of related concepts such as 'citizen science, ' the 'wisdom of crowds' and 'public engagement.'"-- Inhaltsverzeichnis 1. Introduction: academic crowdsourcing from the periphery to the centre 2. From citizen science to community c...
List of contents
1. Introduction: academic crowdsourcing from the periphery to the centre 2. From citizen science to community co-production 3. Processes and products: a typology of crowdsourcing 4. Crowdsourcing applied: case studies 5. Roles and communities 6. Motivations and benefits 7. Ethical issues in humanities crowdsourcing 8. Crowdsourcing and memory 9. Crowds past, present and future