Fr. 45.50

Making Games - With JavaScript

English · Paperback / Softback

Shipping usually within 3 to 5 weeks (title will be specially ordered)

Description

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Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They're effortless to use and they work everywhere. If you've ever wanted to make a game, join author Christopher Pitt. You'll start with nothing and build fun games, in no time at all.

What You'll Learn

Make a game using JavaScript
Master the game loop
Handle player input, collision detection, gravity, ladders, and stairs
Work with camera locking, mobs, and health
Manage game inventory
Handle mapping and more
Who This Book Is For
Those who are new to game development with some experience with JavaScript and web development.

List of contents

1. Introduction.- 2. The Game Loop.- 3. Player Input.- 4. Collision Detection.- 5. Gravity.- 6. Ladders.- 7. Stairs.- 8. Camera Locking.- 9. Projectiles.- 10. Mobs.- 11. Health.- 12. Checkpoints.- 13. Inventory.- 14. Maps.

About the author

Christopher Pitt is a developer and writer, working at SilverStripe. He usually works on application architecture, though sometimes you’ll find him building compilers or robots.

Summary

Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They’re effortless to use and they work everywhere. If you’ve ever wanted to make a game, join author Christopher Pitt. You’ll start with nothing and build fun games, in no time at all.


What You'll Learn
  • Make a game using JavaScript
  • Master the game loop
  • Handle player input, collision detection, gravity, ladders, and stairs
  • Work with camera locking, mobs, and health
  • Manage game inventory
  • Handle mapping and more

Who This Book Is For

Those who are new to game development with some experience with JavaScript and web development.

Product details

Authors Christopher Pitt
Publisher Springer, Berlin
 
Languages English
Product format Paperback / Softback
Released 12.01.2017
 
EAN 9781484224922
ISBN 978-1-4842-2492-2
No. of pages 82
Dimensions 155 mm x 8 mm x 245 mm
Weight 176 g
Illustrations XI, 82 p. 12 illus. in color.
Subjects Guides
Natural sciences, medicine, IT, technology > IT, data processing > IT

B, Game Development, Web Development, Computer programming, Professional and Applied Computing, Web programming, Computer games—Programming

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