Fr. 97.20

Oxford Handbook of Creative Industries

English · Paperback / Softback

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Description

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The Oxford Handbook of Creative Industries is a reference work, bringing together many of the world's leading scholars in the application of creativity in economics, business and management, law, policy studies, organization studies, and psychology. Creative industries research has become a regular theme in academic journals and conferences across these subjects and is also an important agenda for governments throughout the world, while business people from established companies and entrepreneurs revaluate and innovate their models in creative industries.

The Handbook is organized into four parts: Following the editors' introduction, Part One on Creativity includes individual creativity and how this scales up to teams, social networks, cities, and labour markets. Part Two addresses Generating and Appropriating Value from Creativity, as achieved by agents and organizations, such as entrepreneurs, stars and markets for symbolic goods, and considers how performance is measured in the creative industries.

Part Three covers the mechanics of Managing and Organizing Creative Industries, with chapters on the role of brokerage and mediation in creative industry networks, disintermediation and glocalisation due to digital technology, the management of project-based organzations in creative industries, organizing events in creative fields, project ecologies, Global Production Networks, genres and classification and sunk costs and dynamics of creative industries.

Part Four on Creative Industries, Culture and the Economy offers chapters on cultural change and entrepreneurship, on development, on copyright, economic spillovers and government policy.

This authoritative collection is the most comprehensive source of the state of knowledge in the increasingly important field of creative industries research. Covering emerging economies and new technologies, it will be of interest to scholars and students of the arts, business, innovation, and policy.

List of contents

  • Part I: Introduction

  • 1: Candace Jones, Mark Lorenzen, and Jonathan Sapsed: Creative Industries: A Typology of Change

  • Part II: Creativity

  • 2: Robert Sternberg and James Kaufman: The Creative Mind

  • 3: Lucy Gilson: Creativity in Teams: Processes and Outcomes in Creative Industries

  • 4: Gino Cattani, Simone Ferrani, and Mariachiara Colucci: Creativity in Social Networks: A Core-Periphery Perspective

  • 5: Richard Florida, Charlotta Mellander, and Patrick Adler: Creativity in the City

  • Part III: Valuing Creativity and Creating Value

  • 6: Barbara Townley and Elizabeth Gulledge: The Market for Symbolic Goods: Translating Economic and Symbolic Capitals in Creative Industries

  • 7: Anna Dempster: Trading Places: Auctions and the Rise of the Chinese Art Market

  • 8: Pierre-Michel Menger: The Market for Creative Labor: Talent and Inequalities

  • 9: Elizabeth Currid-Halkett: Stars and Stardom in the Creative Industries

  • 10: Silviya Svejenova, Barbara Slavich, and Sondos AbdelGawad: Creative Entrepreneurs: The Business Models of Haute Cuisine Chefs

  • 11: Mukthi Khaire: Entrepreneurship in Creative Industries and Cultural Change: Art, Fashion, and Modernity in India

  • 12: Allegre Hadida: Performance in the Creative Industries

  • Part IV: Organizing Creative Industries

  • 13: Tara Vinodrai and Sean Keddy: Projects and Project Ecologies in Creative Industries

  • 14: Robert DeFillippi: Managing Project-Based Organization in Creative Industries

  • 15: Elke Schüßler and Jörg Sydow: Organizing Events for Configuring and Maintaining Creative Fields

  • 16: Elonora di Maria, Vladi Finotto, and Francesco Rullani: User Innovation in Creative Industries

  • 17: Paul Hirsch and Daniel Gruber: User Innovation in the Music Software Industry: The Case of Sibelius

  • 18: Narasimhan Anand and Gregoire Croidieu: Niches, Genres, and Classifications in the Creative Industries

  • Part V: Industrial Organisation and Creative Economy

  • 19: Gerben Bakker: Sunk Costs and the Dynamics of Creative Industries

  • 20: Stuart Cunningham and Jason Potts: Creative Industry and the Wider Economy

  • 21: Pacey Foster and Richard Ocejo: Brokerage, Mediation, and Social Networks in the Creative Industries

  • 22: Paul Hirsch and Daniel Gruber: Digitizing Fads and Fashions: Disintermediation and Glocalized Markets in Creative Industries

  • Part VI:Policy and Development

  • 23: Fiona Macmillan: Copyright, The Creative Industries and The Public Domain

  • 24: Martin Kretschmer: Copyright and its Discontents

  • 25: Hasan Bakhshi, Stuart Cunningham and Juan Mateos-Garcia: Public Policy for the Creative Industries

  • 26: Neil Coe: Global Production Networks in the Creative Industries

  • 27: Andy Pratt: Creative Industries and Development: Culture in Development, or the Cultures of Development?

About the author

Candace Jones is an Associate Professor at the Carrol School of Management, Boston College. Her research interests focus on cultural frameworks, cultural meaning and social structures. She is currently on the editorial review boards of Organization Science, Strategic Management Journal, Journal of Management Studies and Organization Studies, where she was a Senior Editor from 2008-2012. Professor Jones was elected Division Chair for Organization and Management Division of the Academy of Management 2012-2015, and served as Representative at Large from 2008-2010.

Mark Lorenzen is a Professor at the Copenhagen Business School. He researches relations between innovation and economic organization in networks, projects, and clusters. Mark has published widely, convened sessions at DRUID, AOM, EGOS and AAG, raised extensive research funding and received awards for research excellence. He is editor-in-chief of Industry and Innovation and editor of Routledge Studies in Industial Dynamics. He is a member of the executive committee of the DRUID Society, is a keynote speaker and commentator and has received CBS award for excellence in research dissemination.

Dr Jonathan Sapsed is Academic Director of the Brighton Fuse project. He is a Principal Research Fellow at CENTRIM in University of Brighton's Business School and was an Innovation Fellow of the Advanced Institute of Management Research (AIM). He has researched creativity and innovation in digital creative firms in Silicon Valley in the US, UK video games developers, as well as companies such as Sun Microsystems, Ericsson, and QinetiQ. His research is published in journals such as Research Policy and Organization Studies.

Summary

This book discusses creative industries from the perspectives of economics, management, psychology, law, geography, and policy. The book combines views on how creativity is turned into economic, business and social value, as well as contemporary trends, digital technologies and creative industries in emerging economies such as China and India

Product details

Authors Candace Jones, Candace (Associate Professor Jones, Candace Lorenzen Jones
Assisted by Candace Jones (Editor), Candace (Associate Professor Jones (Editor), Mark Lorenzen (Editor), Mark (Professor Lorenzen (Editor), Jonathan Sapsed (Editor), Jonathan (Principal Research Fellow Sapsed (Editor)
Publisher Oxford University Press
 
Languages English
Product format Paperback / Softback
Released 05.10.2017
 
EAN 9780198787792
ISBN 978-0-19-878779-2
No. of pages 576
Series Oxford Handbooks in Business and Management
Oxford Handbooks
Oxford Handbooks in Business and Management
Subject Social sciences, law, business > Business > Economics

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