Fr. 110.70

The Essence of Computer Graphics

English · Paperback / Softback

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Description

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List of contents

1. Hardware and Software
2. Two Dimensional Co-ordinate Geometry
3. Two Dimensional Shapes
4. Processing 2D Shapes
5. Curves
6. Three Dimensions
7. Modelling Natural Objects
8. Solid Modelling
9. The Visible Surface Problem
10. Pixel Mapping
11. High Realism
12. Some Advanced Techniques

Summary

 The Essence of Computer Graphics is an accessible introduction to fundamental topics in 2D and 3D computer graphics starting with a natural progression from plane curves, via space curves, to curved surfaces. Two dimensional data structures are put into the context of Graph Theory to provide the necessary terminology, while the visualization of 3D concepts are carefully considered. The advanced topics are comprehensible without advanced mathematics.

Product details

Authors PETER COOLEY
Publisher Pearson Academic
 
Languages English
Product format Paperback / Softback
Released 01.01.2000
 
EAN 9780130162830
ISBN 978-0-13-016283-0
No. of pages 196
Weight 580 g
Series Essence of Computing
Essence of Computing
Subject Natural sciences, medicine, IT, technology > IT, data processing > Application software

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