Fr. 16.50

A Beginner's Guide to Coding

English · Paperback / Softback

Will be released 28.07.2016

Description

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Ever wondered how to make your computer do what you want it to? If so, then it is time to get coding! A Beginner's Guide to Coding is an easy-to-follow guide to the basics of coding, using the free programming languages of Scratch and Python. These step-by-step projects will have you talking to your own chatbot or making your own computer games in no time. Accessible, engaging and fun, this book is bursting with eye-catching illustrations and fantastic projects to introduce you to the world of coding.

About the author










Marc Scott, illustrated by Mick Marston

Summary

Ever wondered how to make your computer do what you want it to? If so, then it is time to get coding!

A Beginner's Guide to Coding is an easy-to-follow guide to the basics of coding, using the free programming languages of Scratch and Python. These step-by-step projects will have you talking to your own chatbot or making your own computer games in no time. Accessible, engaging and fun, this book is bursting with eye-catching illustrations and fantastic projects to introduce you to the world of coding.

Foreword

A Beginner's Guide to Coding is an exciting first introduction to coding, for all ages.

Additional text

Coding seems so out of reach for many of us. When a book [like this] can break it down into a comprehensible form and does it with fun, then it is worth taking a closer look!

Report

Coding seems so out of reach for many of us. When a book [like this] can break it down into a comprehensible form and does it with fun, then it is worth taking a closer look! Alyson Beecher Kit Lit Frenzy

Product details

Authors Marc Scott, Marc A. Scott
Assisted by Mick Marston (Illustration)
Publisher Bloomsbury
 
Languages English
Age Recommendation ages 7 to 9
Product format Paperback / Softback
Release 28.07.2016, delayed
 
EAN 9781472928641
ISBN 978-1-4729-2864-1
No. of pages 64
Dimensions 211 mm x 261 mm x 5 mm
Subjects Natural sciences, medicine, IT, technology > Natural sciences (general)

JUVENILE NONFICTION / Computers / General, JUVENILE NONFICTION / Computers / Entertainment & Games, Interest age: from c 7 years, Reference material (Children's / Teenage)

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