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Computing devices havebecome ever more present in our everyday environments, however embedding thesetechnologies into our routines has remained a challenge. This book exploresthe novel theory of peripheral interaction to rectify this. This theory examines how interactivesystems canbe developed in such a way to allow people to seamlessly interact withtheir computer devices, but only focus on them at relevant times, building onthe way in which people effortlessly divide their attention over severaleveryday activities in day to day life.
Capturing the currentstate of the art within the field, this book explores the history and foundationaltheories of peripheral interaction, discussesnovel interactive styles suitable for peripheral interaction, addressesdifferent application domains which can benefit from peripheral interaction andpresents visions of how thesedevelopments can have a positive impact on our future lives. As such, thisbook's aim is to contribute to research and practice in fields such ashuman-computer interaction, ubiquitous computing and Internet of Things, a viewon how interactive technology could be redesigned to form a meaningful, yetunobtrusive part of people's everyday lives.
Peripheral Interaction will be highly beneficial to researchers anddesigners alike in areas such as HCI, Ergonomics and Interaction Design.
List of contents
Introduction: Framing Peripheral Interaction.-Part I: Theoretical Perspectives on Peripheral Interaction.- "Unseen, Yet Crescive": The Unrecognized Historyof Peripheral Interaction.- Theories of Focal and Peripheral Attention.- PartII: Peripheral Interaction Styles.- Peripheral Tangible Interaction.- Microgestures:Enabling Gesture Input with Busy Hands.- Casual Interaction : Moving BetweenPeripheral and High Engagement Interactions.- Fluent Transition Between Focusand Peripheral Interaction in Proxemic Interactions.- Part III: PeripheralInteraction in Context.- Peripheral Displays to Support Human Cognition.- PeripheralInteraction in Desktop Computing: Why it's Worth Stepping Beyond TraditionalMouse and Keyboard.- Peripheral Interaction with Light.-Part IV: Visions on theFuture of Peripheral Interaction.- Interactive Soundscapes of the FutureEveryday Life.- Weaving Peripheral Interaction within Habitable Architectures.
Summary
Computing devices have
become ever more present in our everyday environments, however embedding these
technologies into our routines has remained a challenge. This book explores
the novel theory of peripheral interaction to rectify this. This theory examines how interactive
systems can
be developed in such a way to allow people to seamlessly interact with
their computer devices, but only focus on them at relevant times, building on
the way in which people effortlessly divide their attention over several
everyday activities in day to day life.
Capturing the current
state of the art within the field, this book explores the history and foundational
theories of peripheral interaction, discusses
novel interactive styles suitable for peripheral interaction, addresses
different application domains which can benefit from peripheral interaction and
presents visions of how these
developments can have a positive impact on our future lives. As such, this
book’s aim is to contribute to research and practice in fields such as
human-computer interaction, ubiquitous computing and Internet of Things, a view
on how interactive technology could be redesigned to form a meaningful, yet
unobtrusive part of people’s everyday lives.
Peripheral Interaction will be highly beneficial to researchers and
designers alike in areas such as HCI, Ergonomics and Interaction Design.