Fr. 82.80

HTML5 Game Development by Example Beginner's Guide - 2nd edition

English · Paperback / Softback

Shipping usually within 2 to 3 weeks (title will be printed to order)

Description

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Make the most of HTML5 techniques to create exciting games from scratch

Key Features

Get to grips with the latest HTML5, Canvas, CSS, and JavaScript techniques

Learn to create exciting puzzle games, action games, multiplayer, and Box2D physics

A task-based approach to achieve practical skills required for game development



Book Description

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool.

HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

What you will learn

Build real-time network multiplayer games

Add physics to your canvas games by using the Box2D physics engine

Build a CSS3-driven card game with transform and 3D flipping effects

Learn to add sounds to your games

Make a drawing tool in Canvas

Create multiple layers in a canvas game

Store game data persistently by using local storage

Use sprite sheets to create frame-based animation

About the author










Makzan focuses on the fields of web development and game design. He has over 14 years of experience in building digital products. He has worked on real-time multiplayer interaction games, iOS applications, and rich interactive websites. He has written three books, on building a Flash virtual world, and creating games with HTML5 and the latest web standards and developed a video course as well. He currently teaches courses in Hong Kong and Macao SAR. He writes tutorials and shares his know-how on makzan.net.

Product details

Authors Thomas Mak
Publisher Packt Publishing Ltd
 
Languages English
Product format Paperback / Softback
Released 30.06.2015
 
EAN 9781785287770
ISBN 978-1-78528-777-0
Dimensions 190 mm x 235 mm x 22 mm
Subjects Guides
Natural sciences, medicine, IT, technology > IT, data processing

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